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Taunt II — Inherited

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Inherited skill values
This page uses the Skill Inheritance version from the game client. Its values and scaling can differ from the original class skill with the same name.
Taunt II
Inherited version
Active
Buff
10 ranks
Taunt II
Taunt enemy units, forcing monsters in a small area to attack you for 5 seconds, increasing enemy Atk by 12% and reducing enemy Def by 12%. Taunt does not affect Players.
Skill type
Buff
Target
Enemy
Range
1 m
Cooldown
4 s
Cast delay
1 s
Duration
5 s
SP cost
5
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 10

Source: Taunt

Max-level result Physical Attack At Lv. 10
+30.00%
Scaling rule
+2% × skill level + 10%
Affects
Enemy

Source: Taunt

Max-level result Physical Defense At Lv. 10
-30.00%
Scaling rule
-2% × skill level − 10%
Affects
Enemy
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
SP cost
14
13
12
11
10
9
8
7
6
5
Cooldown
2 s
2 s
2.50 s
2.50 s
3 s
3 s
3.50 s
3.50 s
4 s
4 s
Cast delay
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
Duration
5 s
5 s
5 s
5 s
5 s
5 s
5 s
5 s
5 s
5 s
Range
1 m
1 m
1 m
1 m
1 m
1 m
1 m
1 m
1 m
1 m
Applied effects
Enemy
Physical Attack: +30.00% +2% × skill level + 10% Physical Defense: -30.00% -2% × skill level − 10%
Enemy
Enemy
Maximum stacks: 5
Enemy
Physical Attack: +28.00% +2% × skill level + 10% Physical Defense: -28.00% -2% × skill level − 10%
Enemy
Enemy
Maximum stacks: 5
Enemy
Physical Attack: +26% +2% × skill level + 10% Physical Defense: -26% -2% × skill level − 10%
Enemy
Enemy
Maximum stacks: 5
Enemy
Physical Attack: +24.00% +2% × skill level + 10% Physical Defense: -24.00% -2% × skill level − 10%
Enemy
Enemy
Maximum stacks: 5
Enemy
Physical Attack: +22% +2% × skill level + 10% Physical Defense: -22% -2% × skill level − 10%
Enemy
Enemy
Maximum stacks: 5
Enemy
Physical Attack: +20% +2% × skill level + 10% Physical Defense: -20% -2% × skill level − 10%
Enemy
Enemy
Maximum stacks: 5
Enemy
Physical Attack: +18% +2% × skill level + 10% Physical Defense: -18% -2% × skill level − 10%
Enemy
Enemy
Maximum stacks: 5
Enemy
Physical Attack: +16% +2% × skill level + 10% Physical Defense: -16% -2% × skill level − 10%
Enemy
Enemy
Maximum stacks: 5
Enemy
Physical Attack: +14.00% +2% × skill level + 10% Physical Defense: -14.00% -2% × skill level − 10%
Enemy
Enemy
Maximum stacks: 5
Enemy
Physical Attack: +12.00% +2% × skill level + 10% Physical Defense: -12.00% -2% × skill level − 10%
Enemy
Enemy
Maximum stacks: 5
Description Taunt enemy units, forcing monsters in a small area to attack you for 5 seconds, increasing enemy Atk by 30% and reducing enemy Def by 30%. Taunt does not affect Players. Taunt enemy units, forcing monsters in a small area to attack you for 5 seconds, increasing enemy Atk by 28% and reducing enemy Def by 28%. Taunt does not affect Players. Taunt enemy units, forcing monsters in a small area to attack you for 5 seconds, increasing enemy Atk by 26% and reducing enemy Def by 26%. Taunt does not affect Players. Taunt enemy units, forcing monsters in a small area to attack you for 5 seconds, increasing enemy Atk by 24% and reducing enemy Def by 24%. Taunt does not affect Players. Taunt enemy units, forcing monsters in a small area to attack you for 5 seconds, increasing enemy Atk by 22% and reducing enemy Def by 22%. Taunt does not affect Players. Taunt enemy units, forcing monsters in a small area to attack you for 5 seconds, increasing enemy Atk by 20% and reducing enemy Def by 20%. Taunt does not affect Players. Taunt enemy units, forcing monsters in a small area to attack you for 5 seconds, increasing enemy Atk by 18% and reducing enemy Def by 18%. Taunt does not affect Players. Taunt enemy units, forcing monsters in a small area to attack you for 5 seconds, increasing enemy Atk by 16% and reducing enemy Def by 16%. Taunt does not affect Players. Taunt enemy units, forcing monsters in a small area to attack you for 5 seconds, increasing enemy Atk by 14% and reducing enemy Def by 14%. Taunt does not affect Players. Taunt enemy units, forcing monsters in a small area to attack you for 5 seconds, increasing enemy Atk by 12% and reducing enemy Def by 12%. Taunt does not affect Players.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Taunt

Enemy
Applied change
Physical Attack
+30.00%
Formula: +2% × skill level + 10%
Physical Defense
-30.00%
Formula: -2% × skill level − 10%

Taunt

Enemy
Applied change
Beat Back

Empty BUFF to test "Taunt

Enemy
Applied change
Maximum stacks
5
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide