Help us improve RO Codex
We use Google Analytics to understand site usage. Analytics stays off unless you accept.
RO Codex Adventurer's Index RO Codex ROM Eternal Love
Sign in Create account

Taunt — Inherited

Back to inheritance
Inherited skill values
This page uses the Skill Inheritance version from the game client. Its values and scaling can differ from the original class skill with the same name.
Taunt
Inherited version
Active
Buff
10 ranks
Taunt
Taunts enemies in the target area, forcing them to attack you for 2 sec and increasing their Atk by 45%. Does not affect on players.
Skill type
Buff
Target
Enemy
Range
1 m
Cooldown
4 s
Cast delay
1 s
Duration
2 s
SP cost
5
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
SP cost
14
13
12
11
10
9
8
7
6
5
Cooldown
2 s
2 s
2.50 s
2.50 s
3 s
3 s
3.50 s
3.50 s
4 s
4 s
Cast delay
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
Duration
5 s
4 s
4 s
4 s
3 s
3 s
3 s
2 s
2 s
2 s
Range
1 m
1 m
1 m
1 m
1 m
1 m
1 m
1 m
1 m
1 m
Applied effects
Enemy
Status: Taunt
Enemy
Enemy
Maximum stacks: 5
Enemy
Physical Attack: +5.00% -5% × skill level + 50%
Enemy
Enemy
Maximum stacks: 5
Enemy
Physical Attack: +10.00% -5% × skill level + 50%
Enemy
Enemy
Maximum stacks: 5
Enemy
Physical Attack: +15.00% -5% × skill level + 50%
Enemy
Enemy
Maximum stacks: 5
Enemy
Physical Attack: +20.00% -5% × skill level + 50%
Enemy
Enemy
Maximum stacks: 5
Enemy
Physical Attack: +25% -5% × skill level + 50%
Enemy
Enemy
Maximum stacks: 5
Enemy
Physical Attack: +30% -5% × skill level + 50%
Enemy
Enemy
Maximum stacks: 5
Enemy
Physical Attack: +35% -5% × skill level + 50%
Enemy
Enemy
Maximum stacks: 5
Enemy
Physical Attack: +40% -5% × skill level + 50%
Enemy
Enemy
Maximum stacks: 5
Enemy
Physical Attack: +45% -5% × skill level + 50%
Enemy
Enemy
Maximum stacks: 5
Description Provokes an enemy unit, forcing monsters within range to Strong Attack self for 5 sec, Strong Attack doesn’t have any effect against players Taunts enemies in the target area, forcing them to attack you for 4 sec and increasing their Atk by 5%. Does not affect on players. Taunts enemies in the target area, forcing them to attack you for 4 sec and increasing their Atk by 10%. Does not affect on players. Taunts enemies in the target area, forcing them to attack you for 4 sec and increasing their Atk by 15%. Does not affect on players. Taunts enemies in the target area, forcing them to attack you for 3 sec and increasing their Atk by 20%. Does not affect on players. Taunts enemies in the target area, forcing them to attack you for 3 sec and increasing their Atk by 25%. Does not affect on players. Taunts enemies in the target area, forcing them to attack you for 3 sec and increasing their Atk by 30%. Does not affect on players. Taunts enemies in the target area, forcing them to attack you for 2 sec and increasing their Atk by 35%. Does not affect on players. Taunts enemies in the target area, forcing them to attack you for 2 sec and increasing their Atk by 40%. Does not affect on players. Taunts enemies in the target area, forcing them to attack you for 2 sec and increasing their Atk by 45%. Does not affect on players.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Taunt

Enemy
Applied change
Applied Buff
Status
Taunt

Taunt

Enemy
Applied change
Beat Back

Empty BUFF to test "Taunt

Enemy
Applied change
Maximum stacks
5
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide