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Scapegoat

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Scapegoat
Active
Scapegoat Skill
5 ranks
Scapegoat

Choose an enemy or ally to transfer 50% of the actual damage you receive to the selected target for 4 seconds. If no target is selected, a "Play Dead Monokuma" will be summoned at your current position to transfer the damage. The "Play Dead Monokuma" will not die even if it suffers fatal damage during the duration.

Monokuma avatar
Skill type
Scapegoat Skill
Target
Team| Enemy
Range
5 m
Cooldown
25 s
Cast delay
1 s
Duration
4 s
SP cost
72
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–5
Metric
Max level Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
SP cost
72
72
72
72
72
Cooldown
25 s
25 s
25 s
25 s
25 s
Cast delay
1 s
1 s
1 s
1 s
1 s
Duration
8 s
7 s
6 s
5 s
4 s
Range
5 m
5 m
5 m
5 m
5 m
Skill points
1
1
1
1
1
Applied effects
Enemy, Party
Self
Status: Scapegoat - Redirect Damage to Self
Self
Ba Wang Rate: +50%
Enemy, Party
Self
Status: Scapegoat - Redirect Damage to Self
Self
Ba Wang Rate: +50%
Enemy, Party
Self
Status: Scapegoat - Redirect Damage to Self
Self
Ba Wang Rate: +50%
Enemy, Party
Self
Status: Scapegoat - Redirect Damage to Self
Self
Ba Wang Rate: +50%
Enemy, Party
Self
Status: Scapegoat - Redirect Damage to Self
Self
Ba Wang Rate: +50%
Description Choose an enemy or ally to transfer 50% of the actual damage you receive to the selected target for 8 seconds. If no target is selected, a "Play Dead Monokuma" will be summoned at your current position to transfer the damage. The "Play Dead Monokuma" will not die even if it suffers fatal damage during the duration. Choose an enemy or ally to transfer 50% of the actual damage you receive to the selected target for 7 seconds. If no target is selected, a "Play Dead Monokuma" will be summoned at your current position to transfer the damage. The "Play Dead Monokuma" will not die even if it suffers fatal damage during the duration. Choose an enemy or ally to transfer 50% of the actual damage you receive to the selected target for 6 seconds. If no target is selected, a "Play Dead Monokuma" will be summoned at your current position to transfer the damage. The "Play Dead Monokuma" will not die even if it suffers fatal damage during the duration. Choose an enemy or ally to transfer 50% of the actual damage you receive to the selected target for 5 seconds. If no target is selected, a "Play Dead Monokuma" will be summoned at your current position to transfer the damage. The "Play Dead Monokuma" will not die even if it suffers fatal damage during the duration. Choose an enemy or ally to transfer 50% of the actual damage you receive to the selected target for 4 seconds. If no target is selected, a "Play Dead Monokuma" will be summoned at your current position to transfer the damage. The "Play Dead Monokuma" will not die even if it suffers fatal damage during the duration.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 5

Scapegoat - Damage Transfer

Scapegoat: Transferring Harm

Enemy, Party
Applied change
Scapegoat

Scapegoat - Redirect Damage to Self

Self
Applied change
Applied Buff
Status
Scapegoat - Redirect Damage to Self

Scapegoat - Damage Reduction

Self
Applied change
Ba Wang Rate
+50%
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide