Scapegoat - Damage Transfer
Scapegoat: Transferring Harm
Applied change
Choose an enemy or ally to transfer 50% of the actual damage you receive to the selected target for 4 seconds. If no target is selected, a "Play Dead Monokuma" will be summoned at your current position to transfer the damage. The "Play Dead Monokuma" will not die even if it suffers fatal damage during the duration.
| Metric |
Max level
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|
| SP cost |
72
|
72
|
72
|
72
|
72
|
| Cooldown |
25 s
|
25 s
|
25 s
|
25 s
|
25 s
|
| Cast delay |
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
| Duration |
8 s
|
7 s
|
6 s
|
5 s
|
4 s
|
| Range |
5 m
|
5 m
|
5 m
|
5 m
|
5 m
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
| Applied effects |
|
|
|
|
|
| Description | Choose an enemy or ally to transfer 50% of the actual damage you receive to the selected target for 8 seconds. If no target is selected, a "Play Dead Monokuma" will be summoned at your current position to transfer the damage. The "Play Dead Monokuma" will not die even if it suffers fatal damage during the duration. | Choose an enemy or ally to transfer 50% of the actual damage you receive to the selected target for 7 seconds. If no target is selected, a "Play Dead Monokuma" will be summoned at your current position to transfer the damage. The "Play Dead Monokuma" will not die even if it suffers fatal damage during the duration. | Choose an enemy or ally to transfer 50% of the actual damage you receive to the selected target for 6 seconds. If no target is selected, a "Play Dead Monokuma" will be summoned at your current position to transfer the damage. The "Play Dead Monokuma" will not die even if it suffers fatal damage during the duration. | Choose an enemy or ally to transfer 50% of the actual damage you receive to the selected target for 5 seconds. If no target is selected, a "Play Dead Monokuma" will be summoned at your current position to transfer the damage. The "Play Dead Monokuma" will not die even if it suffers fatal damage during the duration. | Choose an enemy or ally to transfer 50% of the actual damage you receive to the selected target for 4 seconds. If no target is selected, a "Play Dead Monokuma" will be summoned at your current position to transfer the damage. The "Play Dead Monokuma" will not die even if it suffers fatal damage during the duration. |
Scapegoat: Transferring Harm