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Elusive

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Elusive
Active
Buff
10 ranks
Elusive

Monokuma's mysterious backstage operator lets it move freely across the battlefield and remain hard to predict; Monokuma conceals itself and cannot be targeted. All skill ranges increase by 5%, and cooldowns decrease by 5% (when stacked with other cooldown reduction effects, the total reduction cannot exceed 50%). While moving, it can summon a [Monokuma Clone] to cast skills in its place, lasting 120 seconds; [Elusive] and [Headmaster's Authority] cannot coexist.

Monokuma avatar
Skill type
Buff
Target
Friend
Range
0 m
Cooldown
30 s
Cast delay
1.50 s
Duration
120 s
SP cost
99
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 10

Source: Elusive - Backstage State

Max-level result Atk Distance % At Lv. 10
+50%
Scaling rule
+5% × skill level + 0%
Affects
Self

Source: Elusive - Backstage State

Max-level result C D Change % With Bound At Lv. 10
-50%
Scaling rule
-5% × skill level + 0%
Affects
Self
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Level 1 Level 1
SP cost
99
99
99
99
99
99
99
99
99
99
99
Cooldown
30 s
30 s
30 s
30 s
30 s
30 s
30 s
30 s
30 s
30 s
30 s
Cast delay
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
Duration
120 s
120 s
120 s
120 s
120 s
120 s
120 s
120 s
120 s
120 s
120 s
Range
0 m
0 m
0 m
0 m
0 m
0 m
0 m
0 m
0 m
0 m
0 m
Skill points
1
1
1
1
1
1
1
1
1
1
-
Applied effects
Self
Atk Distance %: +50% +5% × skill level + 0% C D Change % With Bound: -50% -5% × skill level + 0%
Self
Self
Self
Self
Self
Atk Distance %: +45% +5% × skill level + 0% C D Change % With Bound: -45% -5% × skill level + 0%
Self
Self
Self
Self
Self
Atk Distance %: +40% +5% × skill level + 0% C D Change % With Bound: -40% -5% × skill level + 0%
Self
Self
Self
Self
Self
Atk Distance %: +35% +5% × skill level + 0% C D Change % With Bound: -35% -5% × skill level + 0%
Self
Self
Self
Self
Self
Atk Distance %: +30.00% +5% × skill level + 0% C D Change % With Bound: -30.00% -5% × skill level + 0%
Self
Self
Self
Self
Self
Atk Distance %: +25% +5% × skill level + 0% C D Change % With Bound: -25% -5% × skill level + 0%
Self
Self
Self
Self
Self
Atk Distance %: +20% +5% × skill level + 0% C D Change % With Bound: -20% -5% × skill level + 0%
Self
Self
Self
Self
Self
Atk Distance %: +15.00% +5% × skill level + 0% C D Change % With Bound: -15.00% -5% × skill level + 0%
Self
Self
Self
Self
Self
Atk Distance %: +10% +5% × skill level + 0% C D Change % With Bound: -10% -5% × skill level + 0%
Self
Self
Self
Self
Self
Atk Distance %: +5% +5% × skill level + 0% C D Change % With Bound: -5% -5% × skill level + 0%
Self
Self
Self
Self
Self
Atk Distance %: +5% +5% × skill level + 0% C D Change % With Bound: -5% -5% × skill level + 0%
Self
Self
Self
Self
Description Monokuma's mysterious backstage operator lets it move freely across the battlefield and remain hard to predict; Monokuma conceals itself and cannot be targeted. All skill ranges increase by 50%, and cooldowns decrease by 50% (when stacked with other cooldown reduction effects, the total reduction cannot exceed 50%). While moving, it can summon a [Monokuma Clone] to cast skills in its place, lasting 120 seconds; [Elusive] and [Headmaster's Authority] cannot coexist. Monokuma's mysterious backstage operator lets it move freely across the battlefield and remain hard to predict; Monokuma conceals itself and cannot be targeted. All skill ranges increase by 45%, and cooldowns decrease by 45% (when stacked with other cooldown reduction effects, the total reduction cannot exceed 50%). While moving, it can summon a [Monokuma Clone] to cast skills in its place, lasting 120 seconds; [Elusive] and [Headmaster's Authority] cannot coexist. Monokuma's mysterious backstage operator lets it move freely across the battlefield and remain hard to predict; Monokuma conceals itself and cannot be targeted. All skill ranges increase by 40%, and cooldowns decrease by 40% (when stacked with other cooldown reduction effects, the total reduction cannot exceed 50%). While moving, it can summon a [Monokuma Clone] to cast skills in its place, lasting 120 seconds; [Elusive] and [Headmaster's Authority] cannot coexist. Monokuma's mysterious backstage operator lets it move freely across the battlefield and remain hard to predict; Monokuma conceals itself and cannot be targeted. All skill ranges increase by 35%, and cooldowns decrease by 35% (when stacked with other cooldown reduction effects, the total reduction cannot exceed 50%). While moving, it can summon a [Monokuma Clone] to cast skills in its place, lasting 120 seconds; [Elusive] and [Headmaster's Authority] cannot coexist. Monokuma's mysterious backstage operator lets it move freely across the battlefield and remain hard to predict; Monokuma conceals itself and cannot be targeted. All skill ranges increase by 30%, and cooldowns decrease by 30% (when stacked with other cooldown reduction effects, the total reduction cannot exceed 50%). While moving, it can summon a [Monokuma Clone] to cast skills in its place, lasting 120 seconds; [Elusive] and [Headmaster's Authority] cannot coexist. Monokuma's mysterious backstage operator lets it move freely across the battlefield and remain hard to predict; Monokuma conceals itself and cannot be targeted. All skill ranges increase by 25%, and cooldowns decrease by 25% (when stacked with other cooldown reduction effects, the total reduction cannot exceed 50%). While moving, it can summon a [Monokuma Clone] to cast skills in its place, lasting 120 seconds; [Elusive] and [Headmaster's Authority] cannot coexist. Monokuma's mysterious backstage operator lets it move freely across the battlefield and remain hard to predict; Monokuma conceals itself and cannot be targeted. All skill ranges increase by 20%, and cooldowns decrease by 20% (when stacked with other cooldown reduction effects, the total reduction cannot exceed 50%). While moving, it can summon a [Monokuma Clone] to cast skills in its place, lasting 120 seconds; [Elusive] and [Headmaster's Authority] cannot coexist. Monokuma's mysterious backstage operator lets it move freely across the battlefield and remain hard to predict; Monokuma conceals itself and cannot be targeted. All skill ranges increase by 15%, and cooldowns decrease by 15% (when stacked with other cooldown reduction effects, the total reduction cannot exceed 50%). While moving, it can summon a [Monokuma Clone] to cast skills in its place, lasting 120 seconds; [Elusive] and [Headmaster's Authority] cannot coexist. Monokuma's mysterious backstage operator lets it move freely across the battlefield and remain hard to predict; Monokuma conceals itself and cannot be targeted. All skill ranges increase by 10%, and cooldowns decrease by 10% (when stacked with other cooldown reduction effects, the total reduction cannot exceed 50%). While moving, it can summon a [Monokuma Clone] to cast skills in its place, lasting 120 seconds; [Elusive] and [Headmaster's Authority] cannot coexist. Monokuma's mysterious backstage operator lets it move freely across the battlefield and remain hard to predict; Monokuma conceals itself and cannot be targeted. All skill ranges increase by 5%, and cooldowns decrease by 5% (when stacked with other cooldown reduction effects, the total reduction cannot exceed 50%). While moving, it can summon a [Monokuma Clone] to cast skills in its place, lasting 120 seconds; [Elusive] and [Headmaster's Authority] cannot coexist. Monokuma's mysterious backstage operator lets it move freely across the battlefield and remain hard to predict; Monokuma conceals itself and cannot be targeted. All skill ranges increase by 5%, and cooldowns decrease by 5% (when stacked with other cooldown reduction effects, the total reduction cannot exceed 50%). While moving, it can summon a [Monokuma Clone] to cast skills in its place, lasting 120 seconds; [Elusive] and [Headmaster's Authority] cannot coexist.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Elusive - Backstage State

Behind the Scenes State: Increased range, reduced cooldown, concealed form

Self
Applied change
Atk Distance %
+50%
Formula: +5% × skill level + 0%
C D Change % With Bound
-50%
Formula: -5% × skill level + 0%

Elusive - Untargetable

Behind-the-Scenes Status: Cannot be targeted by enemies

Self
Applied change
No Enemy Locked

Elusive - Shout

Self
Applied change
Monokuma Skill Announce

Elusive - Moving Cast

Self
Applied change
Can Move Use Skill

Elusive - Moving Cast

Self
Applied change
No Action Use Skill
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide