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Monokuma Bomb

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Monokuma Bomb
Active
Physical
Attack
10 ranks
Monokuma Bomb

Throw a [Self-Destructing Monokuma] at the target location, dealing fire elemental physical damage equal to (Atk + Dex * Int / 5) * *700%, and reducing the target's fire elemental Dmg Reduc. by 30% for 10 seconds. The [Self-Destructing Monokuma] will disappear after Self Destructing 5 times.

Monokuma avatar
Skill type
Attack
Target
Enemy
Range
9 m
Cooldown
2.50 s
Cast delay
1.50 s
Duration
5 s
SP cost
120
Damage
700%
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
Coefficient only
Level 10 coefficient
1,600%
×16 per damage event · Lv. 1: 700% → Lv. 10: 1,600%
Damage events per cast
1 damage event
Each event runs through the formula separately.
Coefficient shown
This page shows the skill coefficient and damage-event count. It does not calculate the final result through defense, penetration, target modifiers, criticals, or caps.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Level 1 Level 1
Damage
1,600%
1,500%
1,400%
1,300%
1,200%
1,100%
1,000%
900%
800%
700%
700%
SP cost
255
240
225
210
195
180
165
150
135
120
120
Cooldown
2.50 s
2.50 s
2.50 s
2.50 s
2.50 s
2.50 s
2.50 s
2.50 s
2.50 s
2.50 s
2.50 s
Cast delay
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
Duration
5 s
5 s
5 s
5 s
5 s
5 s
5 s
5 s
5 s
5 s
5 s
Range
9 m
9 m
9 m
9 m
9 m
9 m
9 m
9 m
9 m
9 m
9 m
Skill points
1
1
1
1
1
1
1
1
1
1
-
Applied effects
Enemy
Fire Damage Reduction: +30%
Enemy
Fire Damage Reduction: +30%
Enemy
Fire Damage Reduction: +30%
Enemy
Fire Damage Reduction: +30%
Enemy
Fire Damage Reduction: +30%
Enemy
Fire Damage Reduction: +30%
Enemy
Fire Damage Reduction: +30%
Enemy
Fire Damage Reduction: +30%
Enemy
Fire Damage Reduction: +30%
Enemy
Fire Damage Reduction: +30%
Enemy
Fire Damage Reduction: +30%
Description Throw a [Self-Destructing Monokuma] at the target location, dealing fire elemental physical damage equal to (Atk + Dex * Int / 5) * *1600%, and reducing the target's fire elemental Dmg Reduc. by 30% for 10 seconds. The [Self-Destructing Monokuma] will disappear after Self Destructing 5 times. Throw a [Self-Destructing Monokuma] at the target location, dealing fire elemental physical damage equal to (Atk + Dex * Int / 5) * *1500%, and reducing the target's fire elemental Dmg Reduc. by 30% for 10 seconds. The [Self-Destructing Monokuma] will disappear after Self Destructing 5 times. Throw a [Self-Destructing Monokuma] at the target location, dealing fire elemental physical damage equal to (Atk + Dex * Int / 5) * *1400%, and reducing the target's fire elemental Dmg Reduc. by 30% for 10 seconds. The [Self-Destructing Monokuma] will disappear after Self Destructing 5 times. Throw a [Self-Destructing Monokuma] at the target location, dealing fire elemental physical damage equal to (Atk + Dex * Int / 5) * *1300%, and reducing the target's fire elemental Dmg Reduc. by 30% for 10 seconds. The [Self-Destructing Monokuma] will disappear after Self Destructing 5 times. Throw a [Self-Destructing Monokuma] at the target location, dealing fire elemental physical damage equal to (Atk + Dex * Int / 5) * *1200%, and reducing the target's fire elemental Dmg Reduc. by 30% for 10 seconds. The [Self-Destructing Monokuma] will disappear after Self Destructing 5 times. Throw a [Self-Destructing Monokuma] at the target location, dealing fire elemental physical damage equal to (Atk + Dex * Int / 5) * *1100%, and reducing the target's fire elemental Dmg Reduc. by 30% for 10 seconds. The [Self-Destructing Monokuma] will disappear after Self Destructing 5 times. Throw a [Self-Destructing Monokuma] at the target location, dealing fire elemental physical damage equal to (Atk + Dex * Int / 5) * *1000%, and reducing the target's fire elemental Dmg Reduc. by 30% for 10 seconds. The [Self-Destructing Monokuma] will disappear after Self Destructing 5 times. Throw a [Self-Destructing Monokuma] at the target location, dealing fire elemental physical damage equal to (Atk + Dex * Int / 5) * *900%, and reducing the target's fire elemental Dmg Reduc. by 30% for 10 seconds. The [Self-Destructing Monokuma] will disappear after Self Destructing 5 times. Throw a [Self-Destructing Monokuma] at the target location, dealing fire elemental physical damage equal to (Atk + Dex * Int / 5) * *800%, and reducing the target's fire elemental Dmg Reduc. by 30% for 10 seconds. The [Self-Destructing Monokuma] will disappear after Self Destructing 5 times. Throw a [Self-Destructing Monokuma] at the target location, dealing fire elemental physical damage equal to (Atk + Dex * Int / 5) * *700%, and reducing the target's fire elemental Dmg Reduc. by 30% for 10 seconds. The [Self-Destructing Monokuma] will disappear after Self Destructing 5 times. Throw a [Self-Destructing Monokuma] at the target location, dealing fire elemental physical damage equal to (Atk + Dex * Int / 5) * *700%, and reducing the target's fire elemental Dmg Reduc. by 30% for 10 seconds. The [Self-Destructing Monokuma] will disappear after Self Destructing 5 times.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Monokuma Bomb - Fire Vulnerability

Fire DMG taken increased

Enemy
Applied change
Fire Damage Reduction
+30%
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide