Source: Deep into the bone marrow
- Max-level result Physical Defense At Lv. 10
- -5%
- Scaling rule
- -0.50% × skill level + 0%
- Condition
- Attacking
- Affects
- Self
Source: Deep into the bone marrow
| Metric |
Max level
Level 10
|
Level 9
Level 9
|
Level 8
Level 8
|
Level 7
Level 7
|
Level 6
Level 6
|
Level 5
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
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| Skill points |
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
| Applied effects |
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| Description | When Himmelmez and [Abominable Thing] deal damage, they reduce the enemy's Physical Defense by 5%, stacking up to 10 layers. When the target takes Physical Damage, any excess Ignore Physical Defense is converted into bonus damage, up to 50% (does not apply to Critical hits or other cases that ignore Physical Defense). | When Himmelmez and [Abominable Thing] deal damage, they reduce the enemy's Physical Defense by 4.5%, stacking up to 10 layers. When the target takes Physical Damage, any excess Ignore Physical Defense is converted into bonus damage, up to 50% (does not apply to Critical hits or other cases that ignore Physical Defense). | When Himmelmez and [Abominable Thing] deal damage, they reduce the enemy's Physical Defense by 4%, stacking up to 10 layers. When the target takes Physical Damage, any excess Ignore Physical Defense is converted into bonus damage, up to 50% (does not apply to Critical hits or other cases that ignore Physical Defense). | When Himmelmez and [Abominable Thing] deal damage, they reduce the enemy's Physical Defense by 3.5%, stacking up to 10 layers. When the target takes Physical Damage, any excess Ignore Physical Defense is converted into bonus damage, up to 50% (does not apply to Critical hits or other cases that ignore Physical Defense). | When Himmelmez and [Abominable Thing] deal damage, they reduce the enemy's Physical Defense by 3%, stacking up to 10 layers. When the target takes Physical Damage, any excess Ignore Physical Defense is converted into bonus damage, up to 50% (does not apply to Critical hits or other cases that ignore Physical Defense). | When Himmelmez and [Abominable Thing] deal damage, they reduce the enemy's Physical Defense by 2.5%, stacking up to 10 layers. When the target takes Physical Damage, any excess Ignore Physical Defense is converted into bonus damage, up to 50% (does not apply to Critical hits or other cases that ignore Physical Defense). | When Himmelmez and [Abominable Thing] deal damage, they reduce the enemy's Physical Defense by 2%, stacking up to 10 layers. When the target takes Physical Damage, any excess Ignore Physical Defense is converted into bonus damage, up to 50% (does not apply to Critical hits or other cases that ignore Physical Defense). | When Himmelmez and [Abominable Thing] deal damage, they reduce the enemy's Physical Defense by 1.5%, stacking up to 10 layers. When the target takes Physical Damage, any excess Ignore Physical Defense is converted into bonus damage, up to 50% (does not apply to Critical hits or other cases that ignore Physical Defense). | When Himmelmez and [Abominable Thing] deal damage, they reduce the enemy's Physical Defense by 1%, stacking up to 10 layers. When the target takes Physical Damage, any excess Ignore Physical Defense is converted into bonus damage, up to 50% (does not apply to Critical hits or other cases that ignore Physical Defense). | When Himmelmez and [Abominable Thing] deal damage, they reduce the enemy's Physical Defense by 0.5%, stacking up to 10 layers. When the target takes Physical Damage, any excess Ignore Physical Defense is converted into bonus damage, up to 50% (does not apply to Critical hits or other cases that ignore Physical Defense). |