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Immortal Body

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Immortal Body
Passive
5 ranks
Immortal Body
Himmelmez gains 2% Final Dmg Reduc., Skill Dmg Reduc., and Auto Attack Reduction for every 10% of HP lost; increases its own Atk by 1 for every 1000 HP lost (effect in PVP/GVG is 25%). Healing received by Himmelmez cannot be transferred or converted into damage.
Himmelmez avatar
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–5
Metric
Max level Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Skill points
1
1
1
1
1
Applied effects
Self
Self
Is Recalc: +1
Self
Self
Is Recalc: +1
Self
Self
Is Recalc: +1
Self
Self
Is Recalc: +1
Self
Self
Is Recalc: +1
Description Himmelmez gains 10% Final Dmg Reduc., Skill Dmg Reduc., and Auto Attack Reduction for every 10% of HP lost; increases its own Atk by 5 for every 1000 HP lost (effect in PVP/GVG is 25%). Healing received by Himmelmez cannot be transferred or converted into damage. Himmelmez gains 8% Final Dmg Reduc., Skill Dmg Reduc., and Auto Attack Reduction for every 10% of HP lost; increases its own Atk by 4 for every 1000 HP lost (effect in PVP/GVG is 25%). Healing received by Himmelmez cannot be transferred or converted into damage. Himmelmez gains 6% Final Dmg Reduc., Skill Dmg Reduc., and Auto Attack Reduction for every 10% of HP lost; increases its own Atk by 3 for every 1000 HP lost (effect in PVP/GVG is 25%). Healing received by Himmelmez cannot be transferred or converted into damage. Himmelmez gains 4% Final Dmg Reduc., Skill Dmg Reduc., and Auto Attack Reduction for every 10% of HP lost; increases its own Atk by 2 for every 1000 HP lost (effect in PVP/GVG is 25%). Healing received by Himmelmez cannot be transferred or converted into damage. Himmelmez gains 2% Final Dmg Reduc., Skill Dmg Reduc., and Auto Attack Reduction for every 10% of HP lost; increases its own Atk by 1 for every 1000 HP lost (effect in PVP/GVG is 25%). Healing received by Himmelmez cannot be transferred or converted into damage.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 5

The treatment will not transfer or transform.

Self
Applied change
Heal No Affect

Immortal Body

Self
Applied change
Is Recalc
+1
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide