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Applied effects
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Detonation radius: 3 m
Damage collection window: 6 s
Damage stored: 100%
Cooldown after resolution: 15 s
Replaces skill: Destiny Death
Status: Damage taken by monsters increases.
Damage taken by monsters: +50%
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Detonation radius: 3 m
Damage collection window: 6 s
Damage stored: 100%
Cooldown after resolution: 15 s
Replaces skill: Destiny Death
Status: Damage taken by monsters increases.
Damage taken by monsters: +40%
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Detonation radius: 3 m
Damage collection window: 6 s
Damage stored: 100%
Cooldown after resolution: 15 s
Replaces skill: Destiny Death
Status: Damage taken by monsters increases.
Damage taken by monsters: +30%
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Detonation radius: 3 m
Damage collection window: 6 s
Damage stored: 100%
Cooldown after resolution: 15 s
Replaces skill: Destiny Death
Status: Damage taken by monsters increases.
Damage taken by monsters: +20%
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Detonation radius: 3 m
Damage collection window: 6 s
Damage stored: 100%
Cooldown after resolution: 15 s
Replaces skill: Destiny Death
Status: Damage taken by monsters increases.
Damage taken by monsters: +10%
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Description
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Issue a death declaration to an enemy, causing the target to be unable to restore HP for 6 seconds and increasing damage taken from The Nameless by 50%. During this time, any damage received by the target (including HP Loss) will be converted into [Ember] at 100% efficiency, which lasts for 15 seconds. If the value of [Ember] exceeds the enemy's current HP, the target will be instantly executed. Within 15 seconds of using [Destiny Death], The Nameless can click [Destiny Death] again to detonate [Ember] within a 3-meter radius, causing HP Loss to enemies equal to the stored value. When used on a monster, [Destiny Death] changes its effect to increase the damage the monster takes from The Nameless by 50% for 30 seconds. After being used on a monster, or when [Ember] is detonated or disappears, [Destiny Death] enters a 15-second Cooldown Time.
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Issue a death declaration to an enemy, causing the target to be unable to restore HP for 6 seconds and increasing damage taken from The Nameless by 40%. During this time, any damage received by the target (including HP Loss) will be converted into [Ember] at 100% efficiency, which lasts for 15 seconds. If the value of [Ember] exceeds the enemy's current HP, the target will be instantly executed. Within 15 seconds of using [Destiny Death], The Nameless can click [Destiny Death] again to detonate [Ember] within a 3-meter radius, causing HP Loss to enemies equal to the stored value. When used on a monster, [Destiny Death] changes its effect to increase the damage the monster takes from The Nameless by 40% for 30 seconds. After being used on a monster, or when [Ember] is detonated or disappears, [Destiny Death] enters a 15-second Cooldown Time.
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Issue a death declaration to an enemy, causing the target to be unable to restore HP for 6 seconds and increasing damage taken from The Nameless by 30%. During this time, any damage received by the target (including HP Loss) will be converted into [Ember] at 100% efficiency, which lasts for 15 seconds. If the value of [Ember] exceeds the enemy's current HP, the target will be instantly executed. Within 15 seconds of using [Destiny Death], The Nameless can click [Destiny Death] again to detonate [Ember] within a 3-meter radius, causing HP Loss to enemies equal to the stored value. When used on a monster, [Destiny Death] changes its effect to increase the damage the monster takes from The Nameless by 30% for 30 seconds. After being used on a monster, or when [Ember] is detonated or disappears, [Destiny Death] enters a 15-second Cooldown Time.
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Issue a death declaration to an enemy, causing the target to be unable to restore HP for 6 seconds and increasing damage taken from The Nameless by 20%. During this time, any damage received by the target (including HP Loss) will be converted into [Ember] at 100% efficiency, which lasts for 15 seconds. If the value of [Ember] exceeds the enemy's current HP, the target will be instantly executed. Within 15 seconds of using [Destiny Death], The Nameless can click [Destiny Death] again to detonate [Ember] within a 3-meter radius, causing HP Loss to enemies equal to the stored value. When used on a monster, [Destiny Death] changes its effect to increase the damage the monster takes from The Nameless by 20% for 30 seconds. After being used on a monster, or when [Ember] is detonated or disappears, [Destiny Death] enters a 15-second Cooldown Time.
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Issue a death declaration to an enemy, causing the target to be unable to restore HP for 6 seconds and increasing damage taken from The Nameless by 10%. During this time, any damage received by the target (including HP Loss) will be converted into [Ember] at 100% efficiency, which lasts for 15 seconds. If the value of [Ember] exceeds the enemy's current HP, the target will be instantly executed. Within 15 seconds of using [Destiny Death], The Nameless can click [Destiny Death] again to detonate [Ember] within a 3-meter radius, causing HP Loss to enemies equal to the stored value. When used on a monster, [Destiny Death] changes its effect to increase the damage the monster takes from The Nameless by 10% for 30 seconds. After being used on a monster, or when [Ember] is detonated or disappears, [Destiny Death] enters a 15-second Cooldown Time.
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