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Path of the Sun

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Path of the Sun
Active
Physical
Attack
5 ranks
Path of the Sun
Deals DMG to distant enemies 5 times in an instant. Each kick deals 480%*P.ATK as P.DMG and grants 1 [Solar Power] stack. When [Solar Power] stacks reach 60, this skill grants a 50% chance to flee P.DMG and M.DMG. Lasts 1s. When in [Scorching Realm], [Path of the Sun] launches doubled attacks.
Sunlight avatar
Skill type
Attack
Target
Enemy
Range
6 m
Cooldown
1.50 s
Cast delay
1 s
Duration
1 s
SP cost
42
Damage
480%
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
Coefficient only
Level 5 coefficient
800%
×8 per damage event · Lv. 1: 480% → Lv. 5: 800%
Damage events per cast
1 damage event
Each event runs through the formula separately.
Coefficient shown
This page shows the skill coefficient and damage-event count. It does not calculate the final result through defense, penetration, target modifiers, criticals, or caps.
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 5

Source: Power of the Sun

Max-level result Physical Penetration Child of Golden Sun Lv. 7
+0.7%
Scaling rule
+0.1% × Child of Golden Sun level + 0%
Affects
Self

Source: Power of the Sun

Max-level result Healing Child of Golden Sun Lv. 7
+0.7%
Scaling rule
+0.1% × Child of Golden Sun level + 0%
Affects
Self

Source: Power of the Sun

Max-level result Magic Penetration Child of Golden Sun Lv. 7
+0.7%
Scaling rule
+0.1% × Child of Golden Sun level + 0%
Affects
Self
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–5
Metric
Max level Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
800%
720%
640%
560%
480%
SP cost
50
48
46
44
42
Cooldown
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
Cast delay
1 s
1 s
1 s
1 s
1 s
Duration
1 s
1 s
1 s
1 s
1 s
Range
6 m
6 m
6 m
6 m
6 m
Skill points
1
1
1
1
1
Applied effects
Self
Status: Harness the power of the sun
Self
Status: Chain Kick (Evade Damage)
Self
Physical Penetration: +0.7% +0.1% × Child of Golden Sun level + 0% Healing: +0.7% +0.1% × Child of Golden Sun level + 0% Magic Penetration: +0.7% +0.1% × Child of Golden Sun level + 0%
Self
Chance: 100% Triggered skill: Scorching Realm Triggered damage: 100% Triggered range: 7 m Triggered cooldown: 21 s
Self
Status: Harness the power of the sun
Self
Status: Chain Kick (Evade Damage)
Self
Physical Penetration: +0.7% +0.1% × Child of Golden Sun level + 0% Healing: +0.7% +0.1% × Child of Golden Sun level + 0% Magic Penetration: +0.7% +0.1% × Child of Golden Sun level + 0%
Self
Chance: 100% Triggered skill: Scorching Realm Triggered damage: 100% Triggered range: 7 m Triggered cooldown: 21 s
Self
Status: Harness the power of the sun
Self
Status: Chain Kick (Evade Damage)
Self
Physical Penetration: +0.7% +0.1% × Child of Golden Sun level + 0% Healing: +0.7% +0.1% × Child of Golden Sun level + 0% Magic Penetration: +0.7% +0.1% × Child of Golden Sun level + 0%
Self
Chance: 100% Triggered skill: Scorching Realm Triggered damage: 100% Triggered range: 7 m Triggered cooldown: 21 s
Self
Status: Harness the power of the sun
Self
Status: Chain Kick (Evade Damage)
Self
Physical Penetration: +0.7% +0.1% × Child of Golden Sun level + 0% Healing: +0.7% +0.1% × Child of Golden Sun level + 0% Magic Penetration: +0.7% +0.1% × Child of Golden Sun level + 0%
Self
Chance: 100% Triggered skill: Scorching Realm Triggered damage: 100% Triggered range: 7 m Triggered cooldown: 21 s
Self
Status: Harness the power of the sun
Self
Status: Chain Kick (Evade Damage)
Self
Physical Penetration: +0.7% +0.1% × Child of Golden Sun level + 0% Healing: +0.7% +0.1% × Child of Golden Sun level + 0% Magic Penetration: +0.7% +0.1% × Child of Golden Sun level + 0%
Self
Chance: 100% Triggered skill: Scorching Realm Triggered damage: 100% Triggered range: 7 m Triggered cooldown: 21 s
Description Deals DMG to distant enemies 5 times in an instant. Each kick deals 800%*P.ATK as P.DMG and grants 1 [Solar Power] stack. When [Solar Power] stacks reach 60, this skill grants a 50% chance to flee P.DMG and M.DMG. Lasts 1s. When in [Scorching Realm], [Path of the Sun] launches doubled attacks. Deals DMG to distant enemies 5 times in an instant. Each kick deals 720%*P.ATK as P.DMG and grants 1 [Solar Power] stack. When [Solar Power] stacks reach 60, this skill grants a 50% chance to flee P.DMG and M.DMG. Lasts 1s. When in [Scorching Realm], [Path of the Sun] launches doubled attacks. Deals DMG to distant enemies 5 times in an instant. Each kick deals 640%*P.ATK as P.DMG and grants 1 [Solar Power] stack. When [Solar Power] stacks reach 60, this skill grants a 50% chance to flee P.DMG and M.DMG. Lasts 1s. When in [Scorching Realm], [Path of the Sun] launches doubled attacks. Deals DMG to distant enemies 5 times in an instant. Each kick deals 560%*P.ATK as P.DMG and grants 1 [Solar Power] stack. When [Solar Power] stacks reach 60, this skill grants a 50% chance to flee P.DMG and M.DMG. Lasts 1s. When in [Scorching Realm], [Path of the Sun] launches doubled attacks. Deals DMG to distant enemies 5 times in an instant. Each kick deals 480%*P.ATK as P.DMG and grants 1 [Solar Power] stack. When [Solar Power] stacks reach 60, this skill grants a 50% chance to flee P.DMG and M.DMG. Lasts 1s. When in [Scorching Realm], [Path of the Sun] launches doubled attacks.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 5

Harness the power of the sun

Self
Applied change
Applied Buff
Status
Harness the power of the sun

Chain Kick (Evade Damage)

Self
Applied change
Applied Buff
Status
Chain Kick (Evade Damage)

Power of the Sun

Power of the Sun
Self
Applied change
Physical Penetration
+0.7%
Formula: +0.1% × Child of Golden Sun level + 0%
Healing
+0.7%
Formula: +0.1% × Child of Golden Sun level + 0%
Magic Penetration
+0.7%
Formula: +0.1% × Child of Golden Sun level + 0%

Automatically activate Solar Form (Level 1~4)

Self
Applied change
Triggers skill
Chance
100%
Triggered skill
Scorching Realm
Triggered damage
100%
Triggered range
7 m
Triggered cooldown
21 s
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide