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Scorching Realm

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Scorching Realm
Active
Physical
Attack
1 rank
Scorching Realm
Sunlight enters [Scorching Realm] and deals [Solar Vigor]*2500% as P.DMG to a large area immediately. When in [Scorching Realm], negates debuffs, increases skill DMG by 50% and MOV SPD by 30%, and bans them from reducing. Lasts 12s. When the effects wear off, removes all [Solar Power] and enters weakened state for 3s, during which she can't attack. [Scorching Realm] is cast when [Solar Power] is full. It can't be used manually. Its cooldown is fixed.
Sunlight avatar
Skill type
Attack
Target
Enemy
Range
7 m
Cooldown
21 s
Duration
12 s
Damage
100%
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
Coefficient only
Level 1 coefficient
100%
×1 per damage event · Lv. 1: 100%
Damage events per cast
1 damage event
Each event runs through the formula separately.
Coefficient shown
This page shows the skill coefficient and damage-event count. It does not calculate the final result through defense, penetration, target modifiers, criticals, or caps.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 1

Child of the Sun (Level 4) (Immune to Death)

Self
Applied change
Undead

Replace hairstyle with Solar Form.

Self
Applied change
Part Transform
Replaces appearance
Head

Solar Form

Scorching Realm
Self
Applied change
Dynamic Skill Config

Solar Form (Movement Speed, Skill Damage)

Self
Applied change
Movement Speed
+30%
Skill Damage
+50%

Solar Form (Moonlight Flower)

Self
Applied change
Attr Control
Movement Speed
+200%
Movement Speed
+200%

Solar Form (Increases Chain Kick count)

Self
Applied change
Affects Skill
Count
5
Affected skills
Path of the Sun

Lock the layers of solar power.

Self
Applied change
Lock Buff Layer

Solar Form abnormal immunity effect

Self
Applied change
Immune Status

Solar Form cannot use Solar Form

Self
Applied change
Skill restriction