Sunlight enters [Scorching Realm] and deals [Solar Vigor]*2500% as P.DMG to a large area immediately. When in [Scorching Realm], negates debuffs, increases skill DMG by 50% and MOV SPD by 30%, and bans them from reducing. Lasts 12s. When the effects wear off, removes all [Solar Power] and enters weakened state for 3s, during which she can't attack. [Scorching Realm] is cast when [Solar Power] is full. It can't be used manually. Its cooldown is fixed.
Skill type
Attack
Target
Enemy
Range
7 m
Cooldown
21 s
Duration
12 s
Damage
100%
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
Coefficient only
Level 1 coefficient
100%
×1 per damage event · Lv. 1: 100%
Damage events per cast
1 damage event
Each event runs through the formula separately.
Coefficient shown
This page shows the skill coefficient and damage-event count. It does not calculate the final result through defense, penetration, target modifiers, criticals, or caps.
Applied effects
Maximum-level buffs, conditions, and stat changes.