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Shark Fellow - Bloodthirsty

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Shark Fellow - Bloodthirsty
Passive
Passive
6 ranks
Shark Fellow - Bloodthirsty
When [Shark Fellow] is triggered, the target has a 10% chance of bleeding and losing 3% Max HP per second. Lasts 10 seconds. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount.
Skill type
Passive
Duration
10 s
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 6
Max-level result Effect At Lv. 6
When [Shark Fellow] is triggered, the target has a 60% chance of bleeding and losing 3% Max HP per second. Lasts 10 seconds. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount.
Scaling rule
+10% × skill level + 0%
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–6
Metric
Max level Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Duration
10 s
10 s
10 s
10 s
10 s
10 s
Skill points
1
1
1
1
1
1
Applied effects
Effect: When [Shark Fellow] is triggered, the target has a 60% chance of bleeding and losing 3% Max HP per second. Lasts 10 seconds. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. +10% × skill level + 0%
Effect: When [Shark Fellow] is triggered, the target has a 50% chance of bleeding and losing 3% Max HP per second. Lasts 10 seconds. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. +10% × skill level + 0%
Effect: When [Shark Fellow] is triggered, the target has a 40% chance of bleeding and losing 3% Max HP per second. Lasts 10 seconds. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. +10% × skill level + 0%
Effect: When [Shark Fellow] is triggered, the target has a 30% chance of bleeding and losing 3% Max HP per second. Lasts 10 seconds. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. +10% × skill level + 0%
Effect: When [Shark Fellow] is triggered, the target has a 20% chance of bleeding and losing 3% Max HP per second. Lasts 10 seconds. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. +10% × skill level + 0%
Effect: When [Shark Fellow] is triggered, the target has a 10% chance of bleeding and losing 3% Max HP per second. Lasts 10 seconds. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. +10% × skill level + 0%
Description When [Shark Fellow] is triggered, the target has a 60% chance of bleeding and losing 3% Max HP per second. Lasts 10 seconds. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. When [Shark Fellow] is triggered, the target has a 50% chance of bleeding and losing 3% Max HP per second. Lasts 10 seconds. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. When [Shark Fellow] is triggered, the target has a 40% chance of bleeding and losing 3% Max HP per second. Lasts 10 seconds. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. When [Shark Fellow] is triggered, the target has a 30% chance of bleeding and losing 3% Max HP per second. Lasts 10 seconds. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. When [Shark Fellow] is triggered, the target has a 20% chance of bleeding and losing 3% Max HP per second. Lasts 10 seconds. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. When [Shark Fellow] is triggered, the target has a 10% chance of bleeding and losing 3% Max HP per second. Lasts 10 seconds. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 6

Shark Fellow - Bloodthirsty

Applied change
Passive Effect
When [Shark Fellow] is triggered, the target has a 60% chance of bleeding and losing 3% Max HP per second. Lasts 10 seconds. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount.
Formula: +10% × skill level + 0%
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide