- Max-level result Effect At Lv. 6
- When [Shark Fellow] is triggered, the target has a 60% chance of bleeding and losing 3% Max HP per second. Lasts 10 seconds. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount.
- Scaling rule
- +10% × skill level + 0%
Shark Fellow - Bloodthirsty
When [Shark Fellow] is triggered, the target has a 10% chance of bleeding and losing 3% Max HP per second. Lasts 10 seconds. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount.
- Skill type
- Passive
- Duration
- 10 s
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
| Metric |
Max level
Level 6
|
Level 5
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|---|
| Duration |
10 s
|
10 s
|
10 s
|
10 s
|
10 s
|
10 s
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
1
|
| Applied effects |
Effect: When [Shark Fellow] is triggered, the target has a 60% chance of bleeding and losing 3% Max HP per second. Lasts 10 seconds. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount.
+10% × skill level + 0%
|
Effect: When [Shark Fellow] is triggered, the target has a 50% chance of bleeding and losing 3% Max HP per second. Lasts 10 seconds. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount.
+10% × skill level + 0%
|
Effect: When [Shark Fellow] is triggered, the target has a 40% chance of bleeding and losing 3% Max HP per second. Lasts 10 seconds. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount.
+10% × skill level + 0%
|
Effect: When [Shark Fellow] is triggered, the target has a 30% chance of bleeding and losing 3% Max HP per second. Lasts 10 seconds. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount.
+10% × skill level + 0%
|
Effect: When [Shark Fellow] is triggered, the target has a 20% chance of bleeding and losing 3% Max HP per second. Lasts 10 seconds. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount.
+10% × skill level + 0%
|
Effect: When [Shark Fellow] is triggered, the target has a 10% chance of bleeding and losing 3% Max HP per second. Lasts 10 seconds. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount.
+10% × skill level + 0%
|
| Description | When [Shark Fellow] is triggered, the target has a 60% chance of bleeding and losing 3% Max HP per second. Lasts 10 seconds. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. | When [Shark Fellow] is triggered, the target has a 50% chance of bleeding and losing 3% Max HP per second. Lasts 10 seconds. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. | When [Shark Fellow] is triggered, the target has a 40% chance of bleeding and losing 3% Max HP per second. Lasts 10 seconds. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. | When [Shark Fellow] is triggered, the target has a 30% chance of bleeding and losing 3% Max HP per second. Lasts 10 seconds. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. | When [Shark Fellow] is triggered, the target has a 20% chance of bleeding and losing 3% Max HP per second. Lasts 10 seconds. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. | When [Shark Fellow] is triggered, the target has a 10% chance of bleeding and losing 3% Max HP per second. Lasts 10 seconds. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount. |
Applied effects
Maximum-level buffs, conditions, and stat changes.
Shark Fellow - Bloodthirsty
Applied change
- When [Shark Fellow] is triggered, the target has a 60% chance of bleeding and losing 3% Max HP per second. Lasts 10 seconds. When it is effective on MVP and Mini Monsters, the HP loss will decrease to a fixed amount.
- Formula: +10% × skill level + 0%