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Soul Breath

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Soul Breath
Active
Magic
Buff
5 ranks
Soul Breath

Take your soul out of your body, avoiding all damage taken, but reduce ATK by 70%, and increase movement speed by 3%, lasts 5s. This skill will consume all souls. The Cooldown Time is fixed and can't be reduced

Skill type
Buff
Target
Friend
Range
0 m
Cast time
4 s
Cooldown
26 s
Cast delay
1.50 s
Duration
5 s
SP cost
20
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 5

Source: Soul Walk

Max-level result Physical Attack At Lv. 5
-30.00%
Scaling rule
+10% × skill level − 80%
Affects
Self

Source: Soul Walk

Max-level result Movement Speed At Lv. 5
+2%
Scaling rule
Configured client value +2%
Affects
Self

Source: Soul Walk

Max-level result Movement Speed At Lv. 5
+15%
Scaling rule
+3% × skill level + 0%
Affects
Self
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–5
Metric
Max level Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
SP cost
60
50
40
30
20
Cast time
4 s
4 s
4 s
4 s
4 s
Cooldown
18 s
20 s
22 s
24 s
26 s
Cast delay
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
Duration
5 s
5 s
5 s
5 s
5 s
Range
0 m
0 m
0 m
0 m
0 m
Skill points
1
1
1
1
1
Applied effects
Self
Physical Attack: -30.00% +10% × skill level − 80% Movement Speed: +2% Configured client value +2% Movement Speed: +15% +3% × skill level + 0%
Self
Self
Self
Self
Physical Attack: -40% +10% × skill level − 80% Movement Speed: +2% Configured client value +2% Movement Speed: +12% +3% × skill level + 0%
Self
Self
Self
Self
Physical Attack: -50% +10% × skill level − 80% Movement Speed: +2% Configured client value +2% Movement Speed: +9% +3% × skill level + 0%
Self
Self
Self
Self
Physical Attack: -60.00% +10% × skill level − 80% Movement Speed: +2% Configured client value +2% Movement Speed: +6% +3% × skill level + 0%
Self
Self
Self
Self
Physical Attack: -70% +10% × skill level − 80% Movement Speed: +2% Configured client value +2% Movement Speed: +3% +3% × skill level + 0%
Self
Self
Self
Description Take your soul out of your body, avoiding all damage taken, but reduce ATK by 30%, and increase movement speed by 15%, lasts 5s. This skill will consume all souls. The Cooldown Time is fixed and can't be reduced Take your soul out of your body, avoiding all damage taken, but reduce ATK by 40%, and increase movement speed by 12%, lasts 5s. This skill will consume all souls. The Cooldown Time is fixed and can't be reduced Take your soul out of your body, avoiding all damage taken, but reduce ATK by 50%, and increase movement speed by 9%, lasts 5s. This skill will consume all souls. The Cooldown Time is fixed and can't be reduced Take your soul out of your body, avoiding all damage taken, but reduce ATK by 60%, and increase movement speed by 6%, lasts 5s. This skill will consume all souls. The Cooldown Time is fixed and can't be reduced Take your soul out of your body, avoiding all damage taken, but reduce ATK by 70%, and increase movement speed by 3%, lasts 5s. This skill will consume all souls. The Cooldown Time is fixed and can't be reduced
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 5

Soul Walk

Soul Walk: cannot receive damage, but self ATK down

Self
Applied change
Physical Attack
-30.00%
Formula: +10% × skill level − 80%
Movement Speed
+2%
Formula: Configured client value +2%
Movement Speed
+15%
Formula: +3% × skill level + 0%

Soul Breath (Blood Locking)

Self
Applied change
Lock Hp

Soul Breath (Immunize crowd control effects)

Self
Applied change
Immune Status

Soul Armor (Absorbs DMG)

Absorbs DMG

Self
Applied change
Absorb Damage
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide