Help us improve RO Codex
We use Google Analytics to understand site usage. Analytics stays off unless you accept.
RO Codex Adventurer's Index RO Codex ROM Eternal Love
Sign in Create account

Getting Better - Restore

Back to skills
Getting Better - Restore
Passive
Passive
5 ranks
Getting Better - Restore

When playing, increase your SP Regen by 2% every 3 seconds. Up to 10 layers

Skill type
Passive
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 5
Max-level result Effect At Lv. 5
When playing, increase your SP Regen by 10% every 3 seconds. Up to 10 layers
Scaling rule
+2% × skill level + 0%
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–5
Metric
Max level Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Skill points
1
1
1
1
1
Applied effects
Effect: When playing, increase your SP Regen by 10% every 3 seconds. Up to 10 layers +2% × skill level + 0%
Effect: When playing, increase your SP Regen by 8% every 3 seconds. Up to 10 layers +2% × skill level + 0%
Effect: When playing, increase your SP Regen by 6% every 3 seconds. Up to 10 layers +2% × skill level + 0%
Effect: When playing, increase your SP Regen by 4% every 3 seconds. Up to 10 layers +2% × skill level + 0%
Effect: When playing, increase your SP Regen by 2% every 3 seconds. Up to 10 layers +2% × skill level + 0%
Description When playing, increase your SP Regen by 10% every 3 seconds. Up to 10 layers When playing, increase your SP Regen by 8% every 3 seconds. Up to 10 layers When playing, increase your SP Regen by 6% every 3 seconds. Up to 10 layers When playing, increase your SP Regen by 4% every 3 seconds. Up to 10 layers When playing, increase your SP Regen by 2% every 3 seconds. Up to 10 layers
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 5

Getting Better - Restore

Applied change
Passive Effect
When playing, increase your SP Regen by 10% every 3 seconds. Up to 10 layers
Formula: +2% × skill level + 0%
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide