- Max-level result Healing Received At Lv. 10
- -10.00%
- Scaling rule
- +10% × skill level − 110.00%
- Affects
- Self
Caster's own HP recovers to 100%, Mana value is cleared out; Caster will enter a frenzy state for the next 20 second(s), Max HP increases by 100%, Moving speed increase by 30%, Flee decreases by 50%, Def and M.Def decreases by 90%, Healing received decreases by 100%
| Metric |
Max level
Level 10
|
Level 9
Level 9
|
Level 8
Level 8
|
Level 7
Level 7
|
Level 6
Level 6
|
Level 5
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|---|---|---|---|---|
| SP cost |
100
|
100
|
100
|
100
|
100
|
100
|
100
|
100
|
100
|
100
|
| Cooldown |
90 s
|
90 s
|
90 s
|
90 s
|
90 s
|
90 s
|
90 s
|
90 s
|
90 s
|
90 s
|
| Cast delay |
2.50 s
|
2.50 s
|
2.50 s
|
2.50 s
|
2.50 s
|
2.50 s
|
2.50 s
|
2.50 s
|
2.50 s
|
2.50 s
|
| Duration |
20 s
|
20 s
|
20 s
|
20 s
|
20 s
|
20 s
|
20 s
|
20 s
|
20 s
|
20 s
|
| Range |
0 m
|
0 m
|
0 m
|
0 m
|
0 m
|
0 m
|
0 m
|
0 m
|
0 m
|
0 m
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
| Applied effects |
|
|
|
|
|
|
|
|
|
|
| Description | Caster's own HP recovers to 100%, Mana value is cleared out; Caster will enter a frenzy state for the next 20 second(s), Max HP increases by 100%, Moving speed increase by 30%, Flee decreases by 50%, Def and M.Def decreases by 0%, Healing received decreases by 10% | Caster's own HP recovers to 100%, Mana value is cleared out; Caster will enter a frenzy state for the next 20 second(s), Max HP increases by 100%, Moving speed increase by 30%, Flee decreases by 50%, Def and M.Def decreases by 10%, Healing received decreases by 20% | Caster's own HP recovers to 100%, Mana value is cleared out; Caster will enter a frenzy state for the next 20 second(s), Max HP increases by 100%, Moving speed increase by 30%, Flee decreases by 50%, Def and M.Def decreases by 20%, Healing received decreases by 30% | Caster's own HP recovers to 100%, Mana value is cleared out; Caster will enter a frenzy state for the next 20 second(s), Max HP increases by 100%, Moving speed increase by 30%, Flee decreases by 50%, Def and M.Def decreases by 30%, Healing received decreases by 40% | Caster's own HP recovers to 100%, Mana value is cleared out; Caster will enter a frenzy state for the next 20 second(s), Max HP increases by 100%, Moving speed increase by 30%, Flee decreases by 50%, Def and M.Def decreases by 40%, Healing received decreases by 50% | Caster's own HP recovers to 100%, Mana value is cleared out; Caster will enter a frenzy state for the next 20 second(s), Max HP increases by 100%, Moving speed increase by 30%, Flee decreases by 50%, Def and M.Def decreases by 50%, Healing received decreases by 60% | Caster's own HP recovers to 100%, Mana value is cleared out; Caster will enter a frenzy state for the next 20 second(s), Max HP increases by 100%, Moving speed increase by 30%, Flee decreases by 50%, Def and M.Def decreases by 60%, Healing received decreases by 70% | Caster's own HP recovers to 100%, Mana value is cleared out; Caster will enter a frenzy state for the next 20 second(s), Max HP increases by 100%, Moving speed increase by 30%, Flee decreases by 50%, Def and M.Def decreases by 70%, Healing received decreases by 80% | Caster's own HP recovers to 100%, Mana value is cleared out; Caster will enter a frenzy state for the next 20 second(s), Max HP increases by 100%, Moving speed increase by 30%, Flee decreases by 50%, Def and M.Def decreases by 80%, Healing received decreases by 90% | Caster's own HP recovers to 100%, Mana value is cleared out; Caster will enter a frenzy state for the next 20 second(s), Max HP increases by 100%, Moving speed increase by 30%, Flee decreases by 50%, Def and M.Def decreases by 90%, Healing received decreases by 100% |
Frenzy Spear: Max HP, Moving Speed increase; Flee, Def, M.Def decrease; Healing Received decreases