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Frenzy

Back to skills
Frenzy
Active
Buff
10 ranks
Frenzy

Caster's own HP recovers to 100%, Mana value is cleared out; Caster will enter a frenzy state for the next 20 second(s), Max HP increases by 100%, Moving speed increase by 30%, Flee decreases by 50%, Def and M.Def decreases by 90%, Healing received decreases by 100%

Skill type
Buff
Target
Friend
Range
0 m
Cooldown
90 s
Cast delay
2.50 s
Duration
20 s
SP cost
100
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 10
Max-level result Healing Received At Lv. 10
-10.00%
Scaling rule
+10% × skill level − 110.00%
Affects
Self
Max-level result Max HP At Lv. 10
+100%
Scaling rule
0% × skill level + 100%
Affects
Self
Max-level result Movement Speed At Lv. 10
+30%
Scaling rule
0% × skill level + 30%
Affects
Self
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
SP cost
100
100
100
100
100
100
100
100
100
100
Cooldown
90 s
90 s
90 s
90 s
90 s
90 s
90 s
90 s
90 s
90 s
Cast delay
2.50 s
2.50 s
2.50 s
2.50 s
2.50 s
2.50 s
2.50 s
2.50 s
2.50 s
2.50 s
Duration
20 s
20 s
20 s
20 s
20 s
20 s
20 s
20 s
20 s
20 s
Range
0 m
0 m
0 m
0 m
0 m
0 m
0 m
0 m
0 m
0 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Self
Healing Received: -10.00% +10% × skill level − 110.00% Max HP: +100% 0% × skill level + 100% Movement Speed: +30% 0% × skill level + 30%
Self
Debuffs removed: 99 per trigger
Self
Healing Received: -20.00% +10% × skill level − 110.00% Physical Defense: -10.00% +10% × skill level − 100% Magic Defense: -10.00% +10% × skill level − 100% Max HP: +100% 0% × skill level + 100% Movement Speed: +30% 0% × skill level + 30%
Self
Debuffs removed: 99 per trigger
Self
Healing Received: -30.00% +10% × skill level − 110.00% Physical Defense: -20.00% +10% × skill level − 100% Magic Defense: -20.00% +10% × skill level − 100% Max HP: +100% 0% × skill level + 100% Movement Speed: +30% 0% × skill level + 30%
Self
Debuffs removed: 99 per trigger
Self
Healing Received: -40% +10% × skill level − 110.00% Physical Defense: -30.00% +10% × skill level − 100% Magic Defense: -30.00% +10% × skill level − 100% Max HP: +100% 0% × skill level + 100% Movement Speed: +30% 0% × skill level + 30%
Self
Debuffs removed: 99 per trigger
Self
Healing Received: -50% +10% × skill level − 110.00% Physical Defense: -40.00% +10% × skill level − 100% Magic Defense: -40.00% +10% × skill level − 100% Max HP: +100% 0% × skill level + 100% Movement Speed: +30% 0% × skill level + 30%
Self
Debuffs removed: 99 per trigger
Self
Healing Received: -60.00% +10% × skill level − 110.00% Physical Defense: -50% +10% × skill level − 100% Magic Defense: -50% +10% × skill level − 100% Max HP: +100% 0% × skill level + 100% Movement Speed: +30% 0% × skill level + 30%
Self
Debuffs removed: 99 per trigger
Self
Healing Received: -70% +10% × skill level − 110.00% Physical Defense: -60% +10% × skill level − 100% Magic Defense: -60% +10% × skill level − 100% Max HP: +100% 0% × skill level + 100% Movement Speed: +30% 0% × skill level + 30%
Self
Debuffs removed: 99 per trigger
Self
Healing Received: -80% +10% × skill level − 110.00% Physical Defense: -70% +10% × skill level − 100% Magic Defense: -70% +10% × skill level − 100% Max HP: +100% 0% × skill level + 100% Movement Speed: +30% 0% × skill level + 30%
Self
Debuffs removed: 99 per trigger
Self
Healing Received: -90.00% +10% × skill level − 110.00% Physical Defense: -80% +10% × skill level − 100% Magic Defense: -80% +10% × skill level − 100% Max HP: +100% 0% × skill level + 100% Movement Speed: +30% 0% × skill level + 30%
Self
Debuffs removed: 99 per trigger
Self
Healing Received: -100% +10% × skill level − 110.00% Physical Defense: -90% +10% × skill level − 100% Magic Defense: -90% +10% × skill level − 100% Max HP: +100% 0% × skill level + 100% Movement Speed: +30% 0% × skill level + 30%
Self
Debuffs removed: 99 per trigger
Description Caster's own HP recovers to 100%, Mana value is cleared out; Caster will enter a frenzy state for the next 20 second(s), Max HP increases by 100%, Moving speed increase by 30%, Flee decreases by 50%, Def and M.Def decreases by 0%, Healing received decreases by 10% Caster's own HP recovers to 100%, Mana value is cleared out; Caster will enter a frenzy state for the next 20 second(s), Max HP increases by 100%, Moving speed increase by 30%, Flee decreases by 50%, Def and M.Def decreases by 10%, Healing received decreases by 20% Caster's own HP recovers to 100%, Mana value is cleared out; Caster will enter a frenzy state for the next 20 second(s), Max HP increases by 100%, Moving speed increase by 30%, Flee decreases by 50%, Def and M.Def decreases by 20%, Healing received decreases by 30% Caster's own HP recovers to 100%, Mana value is cleared out; Caster will enter a frenzy state for the next 20 second(s), Max HP increases by 100%, Moving speed increase by 30%, Flee decreases by 50%, Def and M.Def decreases by 30%, Healing received decreases by 40% Caster's own HP recovers to 100%, Mana value is cleared out; Caster will enter a frenzy state for the next 20 second(s), Max HP increases by 100%, Moving speed increase by 30%, Flee decreases by 50%, Def and M.Def decreases by 40%, Healing received decreases by 50% Caster's own HP recovers to 100%, Mana value is cleared out; Caster will enter a frenzy state for the next 20 second(s), Max HP increases by 100%, Moving speed increase by 30%, Flee decreases by 50%, Def and M.Def decreases by 50%, Healing received decreases by 60% Caster's own HP recovers to 100%, Mana value is cleared out; Caster will enter a frenzy state for the next 20 second(s), Max HP increases by 100%, Moving speed increase by 30%, Flee decreases by 50%, Def and M.Def decreases by 60%, Healing received decreases by 70% Caster's own HP recovers to 100%, Mana value is cleared out; Caster will enter a frenzy state for the next 20 second(s), Max HP increases by 100%, Moving speed increase by 30%, Flee decreases by 50%, Def and M.Def decreases by 70%, Healing received decreases by 80% Caster's own HP recovers to 100%, Mana value is cleared out; Caster will enter a frenzy state for the next 20 second(s), Max HP increases by 100%, Moving speed increase by 30%, Flee decreases by 50%, Def and M.Def decreases by 80%, Healing received decreases by 90% Caster's own HP recovers to 100%, Mana value is cleared out; Caster will enter a frenzy state for the next 20 second(s), Max HP increases by 100%, Moving speed increase by 30%, Flee decreases by 50%, Def and M.Def decreases by 90%, Healing received decreases by 100%
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Frenzy

Frenzy Spear: Max HP, Moving Speed increase; Flee, Def, M.Def decrease; Healing Received decreases

Self
Applied change
Healing Received
-10.00%
Formula: +10% × skill level − 110.00%
Max HP
+100%
Formula: 0% × skill level + 100%
Movement Speed
+30%
Formula: 0% × skill level + 30%

Frenzy Remove Debuff

Self
Applied change
Disperse
Debuffs removed
99 per trigger
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide