- Max-level result Effect At Lv. 3
- [Dimension Slash]has 15% chance to immobilize the target for 1 second; [Dimension Slash]damage increases by %s%
- Scaling rule
- +5% × skill level + 0%
Dimension Slash - Stagnation
[Dimension Slash]has 5% chance to immobilize the target for 1 second; [Dimension Slash]damage increases by %s%
- Skill type
- Passive
- Duration
- 1 s
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
| Metric |
Max level
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|
| Duration |
1 s
|
1 s
|
1 s
|
| Skill points |
1
|
1
|
1
|
| Applied effects |
Effect: [Dimension Slash]has 15% chance to immobilize the target for 1 second; [Dimension Slash]damage increases by %s%
+5% × skill level + 0%
|
Effect: [Dimension Slash]has 10% chance to immobilize the target for 1 second; [Dimension Slash]damage increases by %s%
+5% × skill level + 0%
|
Effect: [Dimension Slash]has 5% chance to immobilize the target for 1 second; [Dimension Slash]damage increases by %s%
+5% × skill level + 0%
|
| Description | [Dimension Slash]has 15% chance to immobilize the target for 1 second; [Dimension Slash]damage increases by %s% | [Dimension Slash]has 10% chance to immobilize the target for 1 second; [Dimension Slash]damage increases by %s% | [Dimension Slash]has 5% chance to immobilize the target for 1 second; [Dimension Slash]damage increases by %s% |
Applied effects
Maximum-level buffs, conditions, and stat changes.
Dimension Slash - Stagnation
Applied change
- [Dimension Slash]has 15% chance to immobilize the target for 1 second; [Dimension Slash]damage increases by %s%
- Formula: +5% × skill level + 0%