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Abyss Contract

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Abyss Contract
Passive
Passive
5 ranks
Abyss Contract

Runemaster attaches Auto Attack that sequels to the current SP x0.2. Each Auto Attack will reduce the current SP by 1%

Skill type
Passive
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 5

Source: Magic Blade

Max-level result SP At Lv. 5
-1% current SP
Scaling rule
Current SP × 1%
Condition
Using a normal attack
Affects
Self
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–5
Metric
Max level Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Skill points
1
1
1
1
1
Applied effects
Self
SP: -1% current SP Current SP × 1% Normal attack power: Current SP × 100%
Self
SP: -1% current SP Current SP × 1% Normal attack power: Current SP × 80%
Self
SP: -1% current SP Current SP × 1% Normal attack power: Current SP × 60%
Self
SP: -1% current SP Current SP × 1% Normal attack power: Current SP × 40%
Self
SP: -1% current SP Current SP × 1% Normal attack power: Current SP × 20%
Description Runemaster attaches Auto Attack that sequels to the current SP x1. Each Auto Attack will reduce the current SP by 1% Runemaster attaches Auto Attack that sequels to the current SP x0.8. Each Auto Attack will reduce the current SP by 1% Runemaster attaches Auto Attack that sequels to the current SP x0.6. Each Auto Attack will reduce the current SP by 1% Runemaster attaches Auto Attack that sequels to the current SP x0.4. Each Auto Attack will reduce the current SP by 1% Runemaster attaches Auto Attack that sequels to the current SP x0.2. Each Auto Attack will reduce the current SP by 1%
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 5

Magic Blade

Self
When

Using a normal attack

Applied change
SP
-1% current SP
Formula: Current SP × 1%
Normal attack power
Current SP × 100%
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide