Can't be aimed at by enemy players. Chance to flee monster attacks.
Can't be aimed at by enemy players. Chance to flee monster attacks.
Applied change
| Metric |
Max level
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|
| SP cost |
200
|
180
|
160
|
140
|
120
|
| Cast time |
4 s
|
4 s
|
4 s
|
4 s
|
4 s
|
| Cooldown |
16 s
|
16 s
|
16 s
|
16 s
|
16 s
|
| Cast delay |
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
| Duration |
7 s
|
6.50 s
|
6 s
|
5.50 s
|
5 s
|
| Range |
5 m
|
5 m
|
5 m
|
5 m
|
5 m
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
| Applied effects |
|
|
|
|
|
| Description | Use magic on self and teammates within 6m, applying [Camouflage]. Lasts 7s. Units in the [Camouflage] state have a 80% chance to flee monster attacks, and can't be locked on by enemy players. | Use magic on self and teammates within 6m, applying [Camouflage]. Lasts 6.5s. Units in the [Camouflage] state have a 70% chance to flee monster attacks, and can't be locked on by enemy players. | Use magic on self and teammates within 6m, applying [Camouflage]. Lasts 6s. Units in the [Camouflage] state have a 60% chance to flee monster attacks, and can't be locked on by enemy players. | Use magic on self and teammates within 6m, applying [Camouflage]. Lasts 5.5s. Units in the [Camouflage] state have a 50% chance to flee monster attacks, and can't be locked on by enemy players. | Use magic on self and teammates within 6m, applying [Camouflage]. Lasts 5s. Units in the [Camouflage] state have a 40% chance to flee monster attacks, and can't be locked on by enemy players. |