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Command of Charge

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Command of Charge
Active
Buff
5 ranks
Command of Charge
Grants charging effect to self and all nearby Party members, making them immune to knockback, rooting and slowing effects, increasing their Move Spd by 6% for 6s
Rathgricy avatar
Skill type
Buff
Target
Friend
Range
9 m
Cooldown
50 s
Cast delay
1 s
Duration
6 s
SP cost
30
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 5

Source: Auto Guard (Command of Charge)

Max-level result Auto Guard Chance Justice Aura Lv. 10
+30%
Scaling rule
+3% × Justice Aura level + 0%
Affects
Party
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–5
Metric
Max level Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
SP cost
42
39
36
33
30
Cooldown
30 s
35 s
40 s
45 s
50 s
Cast delay
1 s
1 s
1 s
1 s
1 s
Duration
10 s
9 s
8 s
7 s
6 s
Range
9 m
9 m
9 m
9 m
9 m
Skill points
1
1
1
1
1
Applied effects
Self, Party
Restriction: Cannot be moved by effects
Self, Party
Self, Party
Movement Speed: +200% Movement Speed: +200%
Party
Auto Guard Chance: +30% +3% × Justice Aura level + 0%
Party
Self, Party
Restriction: Cannot be moved by effects
Self, Party
Self, Party
Movement Speed: +200% Movement Speed: +200%
Party
Auto Guard Chance: +30% +3% × Justice Aura level + 0%
Party
Self, Party
Restriction: Cannot be moved by effects
Self, Party
Self, Party
Movement Speed: +200% Movement Speed: +200%
Party
Auto Guard Chance: +30% +3% × Justice Aura level + 0%
Party
Self, Party
Restriction: Cannot be moved by effects
Self, Party
Self, Party
Movement Speed: +200% Movement Speed: +200%
Party
Auto Guard Chance: +30% +3% × Justice Aura level + 0%
Party
Self, Party
Restriction: Cannot be moved by effects
Self, Party
Self, Party
Movement Speed: +200% Movement Speed: +200%
Party
Auto Guard Chance: +30% +3% × Justice Aura level + 0%
Party
Description Grants charging effect to self and all nearby Party members, making them immune to knockback, rooting and slowing effects, increasing their Move Spd by 30% for 10s Grants charging effect to self and all nearby Party members, making them immune to knockback, rooting and slowing effects, increasing their Move Spd by 24% for 9s Grants charging effect to self and all nearby Party members, making them immune to knockback, rooting and slowing effects, increasing their Move Spd by 18% for 8s Grants charging effect to self and all nearby Party members, making them immune to knockback, rooting and slowing effects, increasing their Move Spd by 12% for 7s Grants charging effect to self and all nearby Party members, making them immune to knockback, rooting and slowing effects, increasing their Move Spd by 6% for 6s
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 5

Command of Charge (Move Speed up)

Immune to snare, Move Spd up
Self, Party
Applied change
Restriction
Cannot be moved by effects

Command of Charge (Immune to snare)

Self, Party
Applied change
Immune Status

Command of Charge (cannot be slowed)

Self, Party
Applied change
Attr Control
Movement Speed
+200%
Movement Speed
+200%

Auto Guard (Command of Charge)

Chance to become immune to damage
Party
Applied change
Auto Guard Chance
+30%
Formula: +3% × Justice Aura level + 0%

Auto Guard (Command of Charge)

Party
Applied change
Auto Block
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide