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Sacred Retribution

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Sacred Retribution
Active
Magic
Buff
10 ranks
Sacred Retribution
Turn the ATK attribute of self and one teammate into Holy, increase DMG to Undead and Demon enemies by 3% and increase own P.ATK and M.ATK by 3% for 30s. You can choose whether to change the teammate's ATK attribute.
Rathgricy avatar
Skill type
Buff
Target
Friend
Range
9 m
Cast time
3 s
Cooldown
5 s
Cast delay
1 s
Duration
30 s
SP cost
100
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 10

Source: Sacred Blessing

Max-level result Undead Race Damage At Lv. 10
+30%
Scaling rule
+3% × skill level + 0%
Affects
Self, Party

Source: Sacred Blessing

Max-level result Demon Damage At Lv. 10
+30%
Scaling rule
+3% × skill level + 0%
Affects
Self, Party

Source: Sacred Blessing

Max-level result Physical Attack At Lv. 10
+30%
Scaling rule
+3% × skill level + 0%
Affects
Self

Source: Sacred Blessing

Max-level result Magic Attack At Lv. 10
+30%
Scaling rule
+3% × skill level + 0%
Affects
Self
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
SP cost
100
100
100
100
100
100
100
100
100
100
Cast time
3 s
3 s
3 s
3 s
3 s
3 s
3 s
3 s
3 s
3 s
Cooldown
5 s
5 s
5 s
5 s
5 s
5 s
5 s
5 s
5 s
5 s
Cast delay
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
Duration
30 s
30 s
30 s
30 s
30 s
30 s
30 s
30 s
30 s
30 s
Range
9 m
9 m
9 m
9 m
9 m
9 m
9 m
9 m
9 m
9 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Self
Attack Element: +6
Self, Party
Undead Race Damage: +30% +3% × skill level + 0% Demon Damage: +30% +3% × skill level + 0%
Self
Status: Sacred Blessing (Rune)
Self
Physical Attack: +30% +3% × skill level + 0% Magic Attack: +30% +3% × skill level + 0%
Party
Attack Element: +6
Self
Attack Element: +6
Self, Party
Undead Race Damage: +27% +3% × skill level + 0% Demon Damage: +27% +3% × skill level + 0%
Self
Status: Sacred Blessing (Rune)
Self
Physical Attack: +27% +3% × skill level + 0% Magic Attack: +27% +3% × skill level + 0%
Party
Attack Element: +6
Self
Attack Element: +6
Self, Party
Undead Race Damage: +24% +3% × skill level + 0% Demon Damage: +24% +3% × skill level + 0%
Self
Status: Sacred Blessing (Rune)
Self
Physical Attack: +24% +3% × skill level + 0% Magic Attack: +24% +3% × skill level + 0%
Party
Attack Element: +6
Self
Attack Element: +6
Self, Party
Undead Race Damage: +21% +3% × skill level + 0% Demon Damage: +21% +3% × skill level + 0%
Self
Status: Sacred Blessing (Rune)
Self
Physical Attack: +21% +3% × skill level + 0% Magic Attack: +21% +3% × skill level + 0%
Party
Attack Element: +6
Self
Attack Element: +6
Self, Party
Undead Race Damage: +18% +3% × skill level + 0% Demon Damage: +18% +3% × skill level + 0%
Self
Status: Sacred Blessing (Rune)
Self
Physical Attack: +18% +3% × skill level + 0% Magic Attack: +18% +3% × skill level + 0%
Party
Attack Element: +6
Self
Attack Element: +6
Self, Party
Undead Race Damage: +15% +3% × skill level + 0% Demon Damage: +15% +3% × skill level + 0%
Self
Status: Sacred Blessing (Rune)
Self
Physical Attack: +15% +3% × skill level + 0% Magic Attack: +15% +3% × skill level + 0%
Party
Attack Element: +6
Self
Attack Element: +6
Self, Party
Undead Race Damage: +12% +3% × skill level + 0% Demon Damage: +12% +3% × skill level + 0%
Self
Status: Sacred Blessing (Rune)
Self
Physical Attack: +12% +3% × skill level + 0% Magic Attack: +12% +3% × skill level + 0%
Party
Attack Element: +6
Self
Attack Element: +6
Self, Party
Undead Race Damage: +9% +3% × skill level + 0% Demon Damage: +9% +3% × skill level + 0%
Self
Status: Sacred Blessing (Rune)
Self
Physical Attack: +9% +3% × skill level + 0% Magic Attack: +9% +3% × skill level + 0%
Party
Attack Element: +6
Self
Attack Element: +6
Self, Party
Undead Race Damage: +6% +3% × skill level + 0% Demon Damage: +6% +3% × skill level + 0%
Self
Status: Sacred Blessing (Rune)
Self
Physical Attack: +6% +3% × skill level + 0% Magic Attack: +6% +3% × skill level + 0%
Party
Attack Element: +6
Self
Attack Element: +6
Self, Party
Undead Race Damage: +3% +3% × skill level + 0% Demon Damage: +3% +3% × skill level + 0%
Self
Status: Sacred Blessing (Rune)
Self
Physical Attack: +3% +3% × skill level + 0% Magic Attack: +3% +3% × skill level + 0%
Party
Attack Element: +6
Description Turn the ATK attribute of self and one teammate into Holy, increase DMG to Undead and Demon enemies by 30% and increase own P.ATK and M.ATK by 30% for 30s. You can choose whether to change the teammate's ATK attribute. Turn the ATK attribute of self and one teammate into Holy, increase DMG to Undead and Demon enemies by 27% and increase own P.ATK and M.ATK by 27% for 30s. You can choose whether to change the teammate's ATK attribute. Turn the ATK attribute of self and one teammate into Holy, increase DMG to Undead and Demon enemies by 24% and increase own P.ATK and M.ATK by 24% for 30s. You can choose whether to change the teammate's ATK attribute. Turn the ATK attribute of self and one teammate into Holy, increase DMG to Undead and Demon enemies by 21% and increase own P.ATK and M.ATK by 21% for 30s. You can choose whether to change the teammate's ATK attribute. Turn the ATK attribute of self and one teammate into Holy, increase DMG to Undead and Demon enemies by 18% and increase own P.ATK and M.ATK by 18% for 30s. You can choose whether to change the teammate's ATK attribute. Turn the ATK attribute of self and one teammate into Holy, increase DMG to Undead and Demon enemies by 15% and increase own P.ATK and M.ATK by 15% for 30s. You can choose whether to change the teammate's ATK attribute. Turn the ATK attribute of self and one teammate into Holy, increase DMG to Undead and Demon enemies by 12% and increase own P.ATK and M.ATK by 12% for 30s. You can choose whether to change the teammate's ATK attribute. Turn the ATK attribute of self and one teammate into Holy, increase DMG to Undead and Demon enemies by 9% and increase own P.ATK and M.ATK by 9% for 30s. You can choose whether to change the teammate's ATK attribute. Turn the ATK attribute of self and one teammate into Holy, increase DMG to Undead and Demon enemies by 6% and increase own P.ATK and M.ATK by 6% for 30s. You can choose whether to change the teammate's ATK attribute. Turn the ATK attribute of self and one teammate into Holy, increase DMG to Undead and Demon enemies by 3% and increase own P.ATK and M.ATK by 3% for 30s. You can choose whether to change the teammate's ATK attribute.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Converts attacks to deal Holy DMG

Converts attacks to deal Holy DMG
Self
Applied change
Battle Attr
Attack Element
+6

Sacred Blessing

and increases DMG against Undead and Demon
Self, Party
Applied change
Undead Race Damage
+30%
Formula: +3% × skill level + 0%
Demon Damage
+30%
Formula: +3% × skill level + 0%

Sacred Blessing (Rune)

Self
Applied change
Applied Buff
Status
Sacred Blessing (Rune)

Sacred Blessing

Self
Applied change
Physical Attack
+30%
Formula: +3% × skill level + 0%
Magic Attack
+30%
Formula: +3% × skill level + 0%

Converts attacks to deal Holy DMG

Converts attacks to deal Holy DMG
Party
Applied change
Battle Attr
Attack Element
+6
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide