- Max-level result Effect At Lv. 5
- When sitting down, restores 10% MP for self and teammates around every 2 seconds.
- Scaling rule
- +2% × skill level + 0%
Happy Rest
When sitting down, restores 2% MP for self and teammates around every 2 seconds.
- Skill type
- Passive
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
| Metric |
Max level
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|
| Skill points |
1
|
1
|
1
|
1
|
1
|
| Applied effects |
Effect: When sitting down, restores 10% MP for self and teammates around every 2 seconds.
+2% × skill level + 0%
|
Effect: When sitting down, restores 8% MP for self and teammates around every 2 seconds.
+2% × skill level + 0%
|
Effect: When sitting down, restores 6% MP for self and teammates around every 2 seconds.
+2% × skill level + 0%
|
Effect: When sitting down, restores 4% MP for self and teammates around every 2 seconds.
+2% × skill level + 0%
|
Effect: When sitting down, restores 2% MP for self and teammates around every 2 seconds.
+2% × skill level + 0%
|
| Description | When sitting down, restores 10% MP for self and teammates around every 2 seconds. | When sitting down, restores 8% MP for self and teammates around every 2 seconds. | When sitting down, restores 6% MP for self and teammates around every 2 seconds. | When sitting down, restores 4% MP for self and teammates around every 2 seconds. | When sitting down, restores 2% MP for self and teammates around every 2 seconds. |
Applied effects
Maximum-level buffs, conditions, and stat changes.
Happy Rest
Applied change
- When sitting down, restores 10% MP for self and teammates around every 2 seconds.
- Formula: +2% × skill level + 0%