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Kaizel

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Kaizel
Passive
Passive
5 ranks
Kaizel
The friendly unit given a soul from the hero can be revived automatically upon death, restoring 10% HP and 10% Sp
Skill type
Passive
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 5
Max-level result Effect At Lv. 5
The friendly unit given a soul from the hero can be revived automatically upon death, restoring 50% HP and 50% Sp
Scaling rule
+10% × skill level + 0%; +10% × skill level + 0%
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–5
Metric
Max level Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Skill points
1
1
1
1
1
Applied effects
Effect: The friendly unit given a soul from the hero can be revived automatically upon death, restoring 50% HP and 50% Sp +10% × skill level + 0%; +10% × skill level + 0%
Effect: The friendly unit given a soul from the hero can be revived automatically upon death, restoring 40% HP and 40% Sp +10% × skill level + 0%; +10% × skill level + 0%
Effect: The friendly unit given a soul from the hero can be revived automatically upon death, restoring 30% HP and 30% Sp +10% × skill level + 0%; +10% × skill level + 0%
Effect: The friendly unit given a soul from the hero can be revived automatically upon death, restoring 20% HP and 20% Sp +10% × skill level + 0%; +10% × skill level + 0%
Effect: The friendly unit given a soul from the hero can be revived automatically upon death, restoring 10% HP and 10% Sp +10% × skill level + 0%; +10% × skill level + 0%
Description The friendly unit given a soul from the hero can be revived automatically upon death, restoring 50% HP and 50% Sp The friendly unit given a soul from the hero can be revived automatically upon death, restoring 40% HP and 40% Sp The friendly unit given a soul from the hero can be revived automatically upon death, restoring 30% HP and 30% Sp The friendly unit given a soul from the hero can be revived automatically upon death, restoring 20% HP and 20% Sp The friendly unit given a soul from the hero can be revived automatically upon death, restoring 10% HP and 10% Sp
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 5

Kaizel

Applied change
Passive Effect
The friendly unit given a soul from the hero can be revived automatically upon death, restoring 50% HP and 50% Sp
Formula: +10% × skill level + 0%; +10% × skill level + 0%
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide