Heart Lock
Applied change
Pauses the skill cooldown time of all enemy units within 4m for 6s. This effect cannot be dispersed. (Only valid against players)
| Metric |
Max level
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|
| Damage | - | - | - | - | - |
| Hits | - | - | - | - | - |
| SP cost |
300
|
300
|
300
|
300
|
300
|
| Cast time |
3 s
|
3 s
|
3 s
|
3 s
|
3 s
|
| Cooldown |
25 s
|
24 s
|
23 s
|
22 s
|
21 s
|
| Cast delay |
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
1.50 s
|
| Range |
6 m
|
6 m
|
6 m
|
6 m
|
6 m
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
| Applied effects |
|
|
|
|
|
| Description | Pauses the skill cooldown time of all enemy units within 4m for 10s. This effect cannot be dispersed. (Only valid against players) | Pauses the skill cooldown time of all enemy units within 4m for 9s. This effect cannot be dispersed. (Only valid against players) | Pauses the skill cooldown time of all enemy units within 4m for 8s. This effect cannot be dispersed. (Only valid against players) | Pauses the skill cooldown time of all enemy units within 4m for 7s. This effect cannot be dispersed. (Only valid against players) | Pauses the skill cooldown time of all enemy units within 4m for 6s. This effect cannot be dispersed. (Only valid against players) |