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Heart of Darkness

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Heart of Darkness
Active
Magic
Buff
10 ranks
Heart of Darkness
Causes one enemy to be frenzied, and the ranged damage skill it casts will deal to an enemy unit with 12% DMG for 7.5s. The effect cannot be dispersed. (Invalid against Mini/Mvp)
Skill type
Buff
Target
Enemy
Range
6 m
Cast time
5 s
Cooldown
24 s
Cast delay
2 s
Duration
7.50 s
SP cost
300
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
SP cost
300
300
300
300
300
300
300
300
300
300
Cast time
5 s
5 s
5 s
5 s
5 s
5 s
5 s
5 s
5 s
5 s
Cooldown
24 s
24 s
24 s
24 s
24 s
24 s
24 s
24 s
24 s
24 s
Cast delay
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
Duration
12 s
11.50 s
11 s
10.50 s
10 s
9.50 s
9 s
8.50 s
8 s
7.50 s
Range
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
6 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Enemy
Enemy
Enemy
Restriction: Cannot use skills Status: Feared
Enemy
Enemy
Enemy
Restriction: Cannot use skills Status: Feared
Enemy
Enemy
Enemy
Restriction: Cannot use skills Status: Feared
Enemy
Enemy
Enemy
Restriction: Cannot use skills Status: Feared
Enemy
Enemy
Enemy
Restriction: Cannot use skills Status: Feared
Enemy
Enemy
Enemy
Restriction: Cannot use skills Status: Feared
Enemy
Enemy
Enemy
Restriction: Cannot use skills Status: Feared
Enemy
Enemy
Enemy
Restriction: Cannot use skills Status: Feared
Enemy
Enemy
Enemy
Restriction: Cannot use skills Status: Feared
Enemy
Enemy
Enemy
Restriction: Cannot use skills Status: Feared
Description Causes one enemy to be frenzied, and the ranged damage skill it casts will deal to an enemy unit with 30% DMG for 12s. The effect cannot be dispersed. (Invalid against Mini/Mvp) Causes one enemy to be frenzied, and the ranged damage skill it casts will deal to an enemy unit with 28% DMG for 11.5s. The effect cannot be dispersed. (Invalid against Mini/Mvp) Causes one enemy to be frenzied, and the ranged damage skill it casts will deal to an enemy unit with 26% DMG for 11s. The effect cannot be dispersed. (Invalid against Mini/Mvp) Causes one enemy to be frenzied, and the ranged damage skill it casts will deal to an enemy unit with 24% DMG for 10.5s. The effect cannot be dispersed. (Invalid against Mini/Mvp) Causes one enemy to be frenzied, and the ranged damage skill it casts will deal to an enemy unit with 22% DMG for 10s. The effect cannot be dispersed. (Invalid against Mini/Mvp) Causes one enemy to be frenzied, and the ranged damage skill it casts will deal to an enemy unit with 20% DMG for 9.5s. The effect cannot be dispersed. (Invalid against Mini/Mvp) Causes one enemy to be frenzied, and the ranged damage skill it casts will deal to an enemy unit with 18% DMG for 9s. The effect cannot be dispersed. (Invalid against Mini/Mvp) Causes one enemy to be frenzied, and the ranged damage skill it casts will deal to an enemy unit with 16% DMG for 8.5s. The effect cannot be dispersed. (Invalid against Mini/Mvp) Causes one enemy to be frenzied, and the ranged damage skill it casts will deal to an enemy unit with 14% DMG for 8s. The effect cannot be dispersed. (Invalid against Mini/Mvp) Causes one enemy to be frenzied, and the ranged damage skill it casts will deal to an enemy unit with 12% DMG for 7.5s. The effect cannot be dispersed. (Invalid against Mini/Mvp)
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Heart of Darkness

Will deal damage to friendly units
Enemy
Applied change
Hurt Friend

Heart of Darkness (Deal Damage to oneself)

Enemy
Applied change
Hurt Self

Fear: free of control

Fear: free of control
Enemy
Applied change
Restriction
Cannot use skills
Status
Feared
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide