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Fragment Grenade

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Fragment Grenade
Active
Physical
Attack
10 levels
Fragment Grenade

Hurls a Fragment Grenade at the target area, dealing neutral M. DMG equivalent to (M.ATK + DEX *23) *420% to enemies in a 3m radius.

Skill type
Attack
Target
Enemy
Range
7 m
Cooldown
1.50 s
Cast delay
1 s
SP cost
6
Damage
420%
Hits
2
Available to
Jobs that teach this skill.
1 jobs
Unlock requirements
Skills required before the first level can be learned.

No prerequisite skill is required.

Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
600%
580%
560%
540%
520%
500%
480%
460.00%
440.00%
420%
Hits
2
2
2
2
2
2
2
2
2
2
SP cost
10
10
9
9
8
8
7
7
6
6
Cast time - - - - - - - - - -
Cooldown
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
1.50 s
Cast delay
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
Range
7 m
7 m
7 m
7 m
7 m
7 m
7 m
7 m
7 m
7 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Enemy
Status: Fragment grenade bleeding
Enemy
Status: Bleed Effect
Enemy
Physical Attack: -25%
Enemy
Del Hp %: +20%
Enemy
Status: Fragment grenade bleeding
Enemy
Status: Bleed Effect
Enemy
Physical Attack: -25%
Enemy
Del Hp %: +20%
Enemy
Status: Fragment grenade bleeding
Enemy
Status: Bleed Effect
Enemy
Physical Attack: -25%
Enemy
Del Hp %: +20%
Enemy
Status: Fragment grenade bleeding
Enemy
Status: Bleed Effect
Enemy
Physical Attack: -25%
Enemy
Del Hp %: +20%
Enemy
Status: Fragment grenade bleeding
Enemy
Status: Bleed Effect
Enemy
Physical Attack: -25%
Enemy
Del Hp %: +20%
Enemy
Status: Fragment grenade bleeding
Enemy
Status: Bleed Effect
Enemy
Physical Attack: -25%
Enemy
Del Hp %: +20%
Enemy
Status: Fragment grenade bleeding
Enemy
Status: Bleed Effect
Enemy
Physical Attack: -25%
Enemy
Del Hp %: +20%
Enemy
Status: Fragment grenade bleeding
Enemy
Status: Bleed Effect
Enemy
Physical Attack: -25%
Enemy
Del Hp %: +20%
Enemy
Status: Fragment grenade bleeding
Enemy
Status: Bleed Effect
Enemy
Physical Attack: -25%
Enemy
Del Hp %: +20%
Enemy
Status: Fragment grenade bleeding
Enemy
Status: Bleed Effect
Enemy
Physical Attack: -25%
Enemy
Del Hp %: +20%
Description Hurls a Fragment Grenade at the target area, dealing neutral M. DMG equivalent to (M.ATK + DEX *50) *600% to enemies in a 3m radius. Hurls a Fragment Grenade at the target area, dealing neutral M. DMG equivalent to (M.ATK + DEX *47) *580% to enemies in a 3m radius. Hurls a Fragment Grenade at the target area, dealing neutral M. DMG equivalent to (M.ATK + DEX *44) *560% to enemies in a 3m radius. Hurls a Fragment Grenade at the target area, dealing neutral M. DMG equivalent to (M.ATK + DEX *41) *540% to enemies in a 3m radius. Hurls a Fragment Grenade at the target area, dealing neutral M. DMG equivalent to (M.ATK + DEX *38) *520% to enemies in a 3m radius. Hurls a Fragment Grenade at the target area, dealing neutral M. DMG equivalent to (M.ATK + DEX *35) *500% to enemies in a 3m radius. Hurls a Fragment Grenade at the target area, dealing neutral M. DMG equivalent to (M.ATK + DEX *32) *480% to enemies in a 3m radius. Hurls a Fragment Grenade at the target area, dealing neutral M. DMG equivalent to (M.ATK + DEX *29) *460% to enemies in a 3m radius. Hurls a Fragment Grenade at the target area, dealing neutral M. DMG equivalent to (M.ATK + DEX *26) *440% to enemies in a 3m radius. Hurls a Fragment Grenade at the target area, dealing neutral M. DMG equivalent to (M.ATK + DEX *23) *420% to enemies in a 3m radius.
Applied effects
Buffs and stat changes applied by this skill at maximum level (10).

Fragment grenade bleeding

Enemy
Applied change
Applied Buff
Status
Fragment grenade bleeding

Bleed Effect

Enemy
Applied change
Applied Buff
Status
Bleed Effect

Bleeding Effect [HP Loss]

Enemy
Applied change
Physical Attack
-25%

HP Loss Effect

Enemy
Applied change
Hp Reduce
Del Hp %
+20%
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide