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Pierce

Back to skills
Pierce
Active
Magic
Attack
20 ranks
Pierce
Attacks the target repeatedly with spears, dealing (Atk120%) Dmg Applies combo attacks based on enemy size. Small/Medium/Large: 1/2/3 times. Spear type weapons are required.
Skill type
Attack
Target
Enemy
Range
2 m
Cast delay
1 s
SP cost
7
Damage
120%
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
Coefficient only
Level 20 coefficient
500%
×5 per damage event · Lv. 1: 120% → Lv. 20: 500%
Damage events per cast
1 damage event
Each event runs through the formula separately.
Coefficient shown
This page shows the skill coefficient and damage-event count. It does not calculate the final result through defense, penetration, target modifiers, criticals, or caps.
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 20

Source: Deep Cut [Peak]

Max-level result Physical Defense at 5 stacks Deepen Damage Lv. 10
-25%
Scaling rule
5 stacks × (-1% × Deepen Damage level + 5%)
Affects
Enemy

Source: Frenzy

Max-level result Dark Damage Dark Frenzy Lv. 5
+0.2%
Scaling rule
+0.04% × Dark Frenzy level + 0%
Affects
Self
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–20
Metric
Max level Level 20
Level 19 Level 19
Level 18 Level 18
Level 17 Level 17
Level 16 Level 16
Level 15 Level 15
Level 14 Level 14
Level 13 Level 13
Level 12 Level 12
Level 11 Level 11
Level 10 Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Damage
500%
480%
460.00%
440.00%
420%
400%
380%
360%
340%
320%
300%
280%
260%
240%
220.00%
200%
180%
160%
140%
120%
SP cost
26
25
24
23
22
21
20
19
18
17
16
15
14
13
12
11
10
9
8
7
Cast delay
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
Range
2 m
2 m
2 m
2 m
2 m
2 m
2 m
2 m
2 m
2 m
2 m
2 m
2 m
2 m
2 m
2 m
2 m
2 m
2 m
2 m
Skill points
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
Applied effects
Enemy
Maximum stacks: 5
Enemy
Physical Defense per stack: -5% Physical Defense at 5 stacks: -25% 5 stacks × (-1% × Deepen Damage level + 5%) Maximum stacks: 5
Self
Dark Damage: +0.2% +0.04% × Dark Frenzy level + 0% Sync Max Layer: +1
Enemy
Maximum stacks: 5
Enemy
Physical Defense per stack: -5% Physical Defense at 5 stacks: -25% 5 stacks × (-1% × Deepen Damage level + 5%) Maximum stacks: 5
Self
Dark Damage: +0.2% +0.04% × Dark Frenzy level + 0% Sync Max Layer: +1
Enemy
Maximum stacks: 5
Enemy
Physical Defense per stack: -5% Physical Defense at 5 stacks: -25% 5 stacks × (-1% × Deepen Damage level + 5%) Maximum stacks: 5
Self
Dark Damage: +0.2% +0.04% × Dark Frenzy level + 0% Sync Max Layer: +1
Enemy
Maximum stacks: 5
Enemy
Physical Defense per stack: -5% Physical Defense at 5 stacks: -25% 5 stacks × (-1% × Deepen Damage level + 5%) Maximum stacks: 5
Self
Dark Damage: +0.2% +0.04% × Dark Frenzy level + 0% Sync Max Layer: +1
Enemy
Maximum stacks: 5
Enemy
Physical Defense per stack: -5% Physical Defense at 5 stacks: -25% 5 stacks × (-1% × Deepen Damage level + 5%) Maximum stacks: 5
Self
Dark Damage: +0.2% +0.04% × Dark Frenzy level + 0% Sync Max Layer: +1
Enemy
Maximum stacks: 5
Enemy
Physical Defense per stack: -5% Physical Defense at 5 stacks: -25% 5 stacks × (-1% × Deepen Damage level + 5%) Maximum stacks: 5
Self
Dark Damage: +0.2% +0.04% × Dark Frenzy level + 0% Sync Max Layer: +1
Enemy
Maximum stacks: 5
Enemy
Physical Defense per stack: -5% Physical Defense at 5 stacks: -25% 5 stacks × (-1% × Deepen Damage level + 5%) Maximum stacks: 5
Self
Dark Damage: +0.2% +0.04% × Dark Frenzy level + 0% Sync Max Layer: +1
Enemy
Maximum stacks: 5
Enemy
Physical Defense per stack: -5% Physical Defense at 5 stacks: -25% 5 stacks × (-1% × Deepen Damage level + 5%) Maximum stacks: 5
Self
Dark Damage: +0.2% +0.04% × Dark Frenzy level + 0% Sync Max Layer: +1
Enemy
Maximum stacks: 5
Enemy
Physical Defense per stack: -5% Physical Defense at 5 stacks: -25% 5 stacks × (-1% × Deepen Damage level + 5%) Maximum stacks: 5
Self
Dark Damage: +0.2% +0.04% × Dark Frenzy level + 0% Sync Max Layer: +1
Enemy
Maximum stacks: 5
Enemy
Physical Defense per stack: -5% Physical Defense at 5 stacks: -25% 5 stacks × (-1% × Deepen Damage level + 5%) Maximum stacks: 5
Self
Dark Damage: +0.2% +0.04% × Dark Frenzy level + 0% Sync Max Layer: +1
Enemy
Maximum stacks: 5
Enemy
Physical Defense per stack: -5% Physical Defense at 5 stacks: -25% 5 stacks × (-1% × Deepen Damage level + 5%) Maximum stacks: 5
Self
Dark Damage: +0.2% +0.04% × Dark Frenzy level + 0% Sync Max Layer: +1
Enemy
Maximum stacks: 5
Enemy
Physical Defense per stack: -5% Physical Defense at 5 stacks: -25% 5 stacks × (-1% × Deepen Damage level + 5%) Maximum stacks: 5
Self
Dark Damage: +0.2% +0.04% × Dark Frenzy level + 0% Sync Max Layer: +1
Enemy
Maximum stacks: 5
Enemy
Physical Defense per stack: -5% Physical Defense at 5 stacks: -25% 5 stacks × (-1% × Deepen Damage level + 5%) Maximum stacks: 5
Self
Dark Damage: +0.2% +0.04% × Dark Frenzy level + 0% Sync Max Layer: +1
Enemy
Maximum stacks: 5
Enemy
Physical Defense per stack: -5% Physical Defense at 5 stacks: -25% 5 stacks × (-1% × Deepen Damage level + 5%) Maximum stacks: 5
Self
Dark Damage: +0.2% +0.04% × Dark Frenzy level + 0% Sync Max Layer: +1
Enemy
Maximum stacks: 5
Enemy
Physical Defense per stack: -5% Physical Defense at 5 stacks: -25% 5 stacks × (-1% × Deepen Damage level + 5%) Maximum stacks: 5
Self
Dark Damage: +0.2% +0.04% × Dark Frenzy level + 0% Sync Max Layer: +1
Enemy
Maximum stacks: 5
Enemy
Physical Defense per stack: -5% Physical Defense at 5 stacks: -25% 5 stacks × (-1% × Deepen Damage level + 5%) Maximum stacks: 5
Self
Dark Damage: +0.2% +0.04% × Dark Frenzy level + 0% Sync Max Layer: +1
Enemy
Maximum stacks: 5
Enemy
Physical Defense per stack: -5% Physical Defense at 5 stacks: -25% 5 stacks × (-1% × Deepen Damage level + 5%) Maximum stacks: 5
Self
Dark Damage: +0.2% +0.04% × Dark Frenzy level + 0% Sync Max Layer: +1
Enemy
Maximum stacks: 5
Enemy
Physical Defense per stack: -5% Physical Defense at 5 stacks: -25% 5 stacks × (-1% × Deepen Damage level + 5%) Maximum stacks: 5
Self
Dark Damage: +0.2% +0.04% × Dark Frenzy level + 0% Sync Max Layer: +1
Enemy
Maximum stacks: 5
Enemy
Physical Defense per stack: -5% Physical Defense at 5 stacks: -25% 5 stacks × (-1% × Deepen Damage level + 5%) Maximum stacks: 5
Self
Dark Damage: +0.2% +0.04% × Dark Frenzy level + 0% Sync Max Layer: +1
Enemy
Maximum stacks: 5
Enemy
Physical Defense per stack: -5% Physical Defense at 5 stacks: -25% 5 stacks × (-1% × Deepen Damage level + 5%) Maximum stacks: 5
Self
Dark Damage: +0.2% +0.04% × Dark Frenzy level + 0% Sync Max Layer: +1
Description Attacks the target repeatedly with spears, dealing (Atk500%) Dmg Applies combo attacks based on enemy size. Small/Medium/Large: 1/2/3 times. Spear type weapons are required. Attacks the target repeatedly with spears, dealing (Atk480%) Dmg Applies combo attacks based on enemy size. Small/Medium/Large: 1/2/3 times. Spear type weapons are required. Attacks the target repeatedly with spears, dealing (Atk460%) Dmg Applies combo attacks based on enemy size. Small/Medium/Large: 1/2/3 times. Spear type weapons are required. Attacks the target repeatedly with spears, dealing (Atk440%) Dmg Applies combo attacks based on enemy size. Small/Medium/Large: 1/2/3 times. Spear type weapons are required. Attacks the target repeatedly with spears, dealing (Atk420%) Dmg Applies combo attacks based on enemy size. Small/Medium/Large: 1/2/3 times. Spear type weapons are required. Attacks the target repeatedly with spears, dealing (Atk400%) Dmg Applies combo attacks based on enemy size. Small/Medium/Large: 1/2/3 times. Spear type weapons are required. Attacks the target repeatedly with spears, dealing (Atk380%) Dmg Applies combo attacks based on enemy size. Small/Medium/Large: 1/2/3 times. Spear type weapons are required. Attacks the target repeatedly with spears, dealing (Atk360%) Dmg Applies combo attacks based on enemy size. Small/Medium/Large: 1/2/3 times. Spear type weapons are required. Attacks the target repeatedly with spears, dealing (Atk340%) Dmg Applies combo attacks based on enemy size. Small/Medium/Large: 1/2/3 times. Spear type weapons are required. Attacks the target repeatedly with spears, dealing (Atk320%) Dmg Applies combo attacks based on enemy size. Small/Medium/Large: 1/2/3 times. Spear type weapons are required. Attacks the target repeatedly with spears, dealing (Atk300%) Dmg Applies combo attacks based on enemy size. Small/Medium/Large: 1/2/3 times. Spear type weapons are required. Attacks the target repeatedly with spears, dealing (Atk280%) Dmg Applies combo attacks based on enemy size. Small/Medium/Large: 1/2/3 times. Spear type weapons are required. Attacks the target repeatedly with spears, dealing (Atk260%) Dmg Applies combo attacks based on enemy size. Small/Medium/Large: 1/2/3 times. Spear type weapons are required. Attacks the target repeatedly with spears, dealing (Atk240%) Dmg Applies combo attacks based on enemy size. Small/Medium/Large: 1/2/3 times. Spear type weapons are required. Attacks the target repeatedly with spears, dealing (Atk220%) Dmg Applies combo attacks based on enemy size. Small/Medium/Large: 1/2/3 times. Spear type weapons are required. Attacks the target repeatedly with spears, dealing (Atk200%) Dmg Applies combo attacks based on enemy size. Small/Medium/Large: 1/2/3 times. Spear type weapons are required. Attacks the target repeatedly with spears, dealing (Atk180%) Dmg Applies combo attacks based on enemy size. Small/Medium/Large: 1/2/3 times. Spear type weapons are required. Attacks the target repeatedly with spears, dealing (Atk160%) Dmg Applies combo attacks based on enemy size. Small/Medium/Large: 1/2/3 times. Spear type weapons are required. Attacks the target repeatedly with spears, dealing (Atk140%) Dmg Applies combo attacks based on enemy size. Small/Medium/Large: 1/2/3 times. Spear type weapons are required. Attacks the target repeatedly with spears, dealing (Atk120%) Dmg Applies combo attacks based on enemy size. Small/Medium/Large: 1/2/3 times. Spear type weapons are required.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 20

Deep Cut

Takes more damage from Knight Spear skills
Enemy
Applied change
Maximum stacks
5

Deep Cut [Peak]

Decrease Def
Enemy
Applied change
Physical Defense per stack
-5%
Physical Defense at 5 stacks
-25%
Formula: 5 stacks × (-1% × Deepen Damage level + 5%)
Maximum stacks
5

Frenzy

Ghost ATK increase
Self
Applied change
Dark Damage
+0.2%
Formula: +0.04% × Dark Frenzy level + 0%
Sync Max Layer
+1
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide