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Applied effects
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Status: Use [Wind Shuriken - Swift Shadow] use Thousand Shadows
Status: Wind Shuriken - (Ignore)
Chance: 100%
Triggered skill: Ninjutsu - Thousand Shadows
Triggered range: 0 m
Triggered cooldown: 12 s
Triggered cast delay: 1 s
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Status: Use [Wind Shuriken - Swift Shadow] use Thousand Shadows
Status: Wind Shuriken - (Ignore)
Chance: 100%
Triggered skill: Ninjutsu - Thousand Shadows
Triggered range: 0 m
Triggered cooldown: 12 s
Triggered cast delay: 1 s
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Status: Use [Wind Shuriken - Swift Shadow] use Thousand Shadows
Status: Wind Shuriken - (Ignore)
Chance: 100%
Triggered skill: Ninjutsu - Thousand Shadows
Triggered range: 0 m
Triggered cooldown: 12 s
Triggered cast delay: 1 s
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Status: Use [Wind Shuriken - Swift Shadow] use Thousand Shadows
Status: Wind Shuriken - (Ignore)
Chance: 100%
Triggered skill: Ninjutsu - Thousand Shadows
Triggered range: 0 m
Triggered cooldown: 12 s
Triggered cast delay: 1 s
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Status: Use [Wind Shuriken - Swift Shadow] use Thousand Shadows
Status: Wind Shuriken - (Ignore)
Chance: 100%
Triggered skill: Ninjutsu - Thousand Shadows
Triggered range: 0 m
Triggered cooldown: 12 s
Triggered cast delay: 1 s
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Status: Use [Wind Shuriken - Swift Shadow] use Thousand Shadows
Status: Wind Shuriken - (Ignore)
Chance: 100%
Triggered skill: Ninjutsu - Thousand Shadows
Triggered range: 0 m
Triggered cooldown: 12 s
Triggered cast delay: 1 s
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Status: Use [Wind Shuriken - Swift Shadow] use Thousand Shadows
Status: Wind Shuriken - (Ignore)
Chance: 100%
Triggered skill: Ninjutsu - Thousand Shadows
Triggered range: 0 m
Triggered cooldown: 12 s
Triggered cast delay: 1 s
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Status: Use [Wind Shuriken - Swift Shadow] use Thousand Shadows
Status: Wind Shuriken - (Ignore)
Chance: 100%
Triggered skill: Ninjutsu - Thousand Shadows
Triggered range: 0 m
Triggered cooldown: 12 s
Triggered cast delay: 1 s
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Status: Use [Wind Shuriken - Swift Shadow] use Thousand Shadows
Status: Wind Shuriken - (Ignore)
Chance: 100%
Triggered skill: Ninjutsu - Thousand Shadows
Triggered range: 0 m
Triggered cooldown: 12 s
Triggered cast delay: 1 s
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Status: Use [Wind Shuriken - Swift Shadow] use Thousand Shadows
Status: Wind Shuriken - (Ignore)
Chance: 100%
Triggered skill: Ninjutsu - Thousand Shadows
Triggered range: 0 m
Triggered cooldown: 12 s
Triggered cast delay: 1 s
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Description
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Throw Wind Dart Cast over a specific area, dealing Phy. DMG of Wind Dart Cast *150% to all enemy units within 3 meters and clearing bowman and rogue types of traps within range. Wind Dart will last for 5 second. A Wind Monster type of weapon must be equipped
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Throw Wind Dart Cast over a specific area, dealing Phy. DMG of Wind Dart Cast *145% to all enemy units within 3 meters and clearing bowman and rogue types of traps within range. Wind Dart will last for 5 second. A Wind Monster type of weapon must be equipped
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Throw Wind Dart Cast over a specific area, dealing Phy. DMG of Wind Dart Cast *140% to all enemy units within 3 meters and clearing bowman and rogue types of traps within range. Wind Dart will last for 5 second. A Wind Monster type of weapon must be equipped
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Throw Wind Dart Cast over a specific area, dealing Phy. DMG of Wind Dart Cast *135% to all enemy units within 3 meters and clearing bowman and rogue types of traps within range. Wind Dart will last for 5 second. A Wind Monster type of weapon must be equipped
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Throw Wind Dart Cast over a specific area, dealing Phy. DMG of Wind Dart Cast *130% to all enemy units within 3 meters and clearing bowman and rogue types of traps within range. Wind Dart will last for 5 second. A Wind Monster type of weapon must be equipped
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Throw Wind Dart Cast over a specific area, dealing Phy. DMG of Wind Dart Cast *125% to all enemy units within 3 meters and clearing bowman and rogue types of traps within range. Wind Dart will last for 5 second. A Wind Monster type of weapon must be equipped
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Throw Wind Dart Cast over a specific area, dealing Phy. DMG of Wind Dart Cast *120% to all enemy units within 3 meters and clearing bowman and rogue types of traps within range. Wind Dart will last for 5 second. A Wind Monster type of weapon must be equipped
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Throw Wind Dart Cast over a specific area, dealing Phy. DMG of Wind Dart Cast *115% to all enemy units within 3 meters and clearing bowman and rogue types of traps within range. Wind Dart will last for 5 second. A Wind Monster type of weapon must be equipped
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Throw Wind Dart Cast over a specific area, dealing Phy. DMG of Wind Dart Cast *110% to all enemy units within 3 meters and clearing bowman and rogue types of traps within range. Wind Dart will last for 5 second. A Wind Monster type of weapon must be equipped
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Throw Wind Dart Cast over a specific area, dealing Phy. DMG of Wind Dart Cast *105% to all enemy units within 3 meters and clearing bowman and rogue types of traps within range. Wind Dart will last for 5 second. A Wind Monster type of weapon must be equipped
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