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Soul Severance

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Soul Severance
Passive
Physical
Passive
10 ranks
Soul Severance
Every time you attack an enemy, additional true damage will be dealt based on the number of buffs on the target. Each buff effect causes (self's Luk + self's Dex) *5 physical true damage.
Skill type
Passive
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 10
Max-level result Effect At Lv. 10
Every time you attack an enemy, additional true damage will be dealt based on the number of buffs on the target. Each buff effect causes (self's Luk + self's Dex) *50 physical true damage.
Scaling rule
+5 × skill level + 0
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Effect: Every time you attack an enemy, additional true damage will be dealt based on the number of buffs on the target. Each buff effect causes (self's Luk + self's Dex) *50 physical true damage. +5 × skill level + 0
Effect: Every time you attack an enemy, additional true damage will be dealt based on the number of buffs on the target. Each buff effect causes (self's Luk + self's Dex) *45 physical true damage. +5 × skill level + 0
Effect: Every time you attack an enemy, additional true damage will be dealt based on the number of buffs on the target. Each buff effect causes (self's Luk + self's Dex) *40 physical true damage. +5 × skill level + 0
Effect: Every time you attack an enemy, additional true damage will be dealt based on the number of buffs on the target. Each buff effect causes (self's Luk + self's Dex) *35 physical true damage. +5 × skill level + 0
Effect: Every time you attack an enemy, additional true damage will be dealt based on the number of buffs on the target. Each buff effect causes (self's Luk + self's Dex) *30 physical true damage. +5 × skill level + 0
Effect: Every time you attack an enemy, additional true damage will be dealt based on the number of buffs on the target. Each buff effect causes (self's Luk + self's Dex) *25 physical true damage. +5 × skill level + 0
Effect: Every time you attack an enemy, additional true damage will be dealt based on the number of buffs on the target. Each buff effect causes (self's Luk + self's Dex) *20 physical true damage. +5 × skill level + 0
Effect: Every time you attack an enemy, additional true damage will be dealt based on the number of buffs on the target. Each buff effect causes (self's Luk + self's Dex) *15 physical true damage. +5 × skill level + 0
Effect: Every time you attack an enemy, additional true damage will be dealt based on the number of buffs on the target. Each buff effect causes (self's Luk + self's Dex) *10 physical true damage. +5 × skill level + 0
Effect: Every time you attack an enemy, additional true damage will be dealt based on the number of buffs on the target. Each buff effect causes (self's Luk + self's Dex) *5 physical true damage. +5 × skill level + 0
Description Every time you attack an enemy, additional true damage will be dealt based on the number of buffs on the target. Each buff effect causes (self's Luk + self's Dex) *50 physical true damage. Every time you attack an enemy, additional true damage will be dealt based on the number of buffs on the target. Each buff effect causes (self's Luk + self's Dex) *45 physical true damage. Every time you attack an enemy, additional true damage will be dealt based on the number of buffs on the target. Each buff effect causes (self's Luk + self's Dex) *40 physical true damage. Every time you attack an enemy, additional true damage will be dealt based on the number of buffs on the target. Each buff effect causes (self's Luk + self's Dex) *35 physical true damage. Every time you attack an enemy, additional true damage will be dealt based on the number of buffs on the target. Each buff effect causes (self's Luk + self's Dex) *30 physical true damage. Every time you attack an enemy, additional true damage will be dealt based on the number of buffs on the target. Each buff effect causes (self's Luk + self's Dex) *25 physical true damage. Every time you attack an enemy, additional true damage will be dealt based on the number of buffs on the target. Each buff effect causes (self's Luk + self's Dex) *20 physical true damage. Every time you attack an enemy, additional true damage will be dealt based on the number of buffs on the target. Each buff effect causes (self's Luk + self's Dex) *15 physical true damage. Every time you attack an enemy, additional true damage will be dealt based on the number of buffs on the target. Each buff effect causes (self's Luk + self's Dex) *10 physical true damage. Every time you attack an enemy, additional true damage will be dealt based on the number of buffs on the target. Each buff effect causes (self's Luk + self's Dex) *5 physical true damage.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Soul Severance

Applied change
Passive Effect
Every time you attack an enemy, additional true damage will be dealt based on the number of buffs on the target. Each buff effect causes (self's Luk + self's Dex) *50 physical true damage.
Formula: +5 × skill level + 0
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide