Overload Increase (Change Icon)
Applied change
Ryuoumaru enters overload state, increasing Pen. by 2%, but consuming 3% of the Max SP per second. If the SP is insufficient or the skill is used again, the overload will be canceled
No prerequisite skill is required.
| Metric |
Max level
Level 10
|
Level 9
Level 9
|
Level 8
Level 8
|
Level 7
Level 7
|
Level 6
Level 6
|
Level 5
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|---|---|---|---|---|
| Damage | - | - | - | - | - | - | - | - | - | - |
| Hits | - | - | - | - | - | - | - | - | - | - |
| SP cost | - | - | - | - | - | - | - | - | - | - |
| Cast time | - | - | - | - | - | - | - | - | - | - |
| Cooldown |
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
| Cast delay |
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
| Range |
0 m
|
0 m
|
0 m
|
0 m
|
0 m
|
0 m
|
0 m
|
0 m
|
0 m
|
0 m
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
1
|
| Applied effects |
|
|
|
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| Description | Ryuoumaru enters overload state, increasing Pen. by 20%, but consuming 3% of the Max SP per second. If the SP is insufficient or the skill is used again, the overload will be canceled | Ryuoumaru enters overload state, increasing Pen. by 18%, but consuming 3% of the Max SP per second. If the SP is insufficient or the skill is used again, the overload will be canceled | Ryuoumaru enters overload state, increasing Pen. by 16%, but consuming 3% of the Max SP per second. If the SP is insufficient or the skill is used again, the overload will be canceled | Ryuoumaru enters overload state, increasing Pen. by 14%, but consuming 3% of the Max SP per second. If the SP is insufficient or the skill is used again, the overload will be canceled | Ryuoumaru enters overload state, increasing Pen. by 12%, but consuming 3% of the Max SP per second. If the SP is insufficient or the skill is used again, the overload will be canceled | Ryuoumaru enters overload state, increasing Pen. by 10%, but consuming 3% of the Max SP per second. If the SP is insufficient or the skill is used again, the overload will be canceled | Ryuoumaru enters overload state, increasing Pen. by 8%, but consuming 3% of the Max SP per second. If the SP is insufficient or the skill is used again, the overload will be canceled | Ryuoumaru enters overload state, increasing Pen. by 6%, but consuming 3% of the Max SP per second. If the SP is insufficient or the skill is used again, the overload will be canceled | Ryuoumaru enters overload state, increasing Pen. by 4%, but consuming 3% of the Max SP per second. If the SP is insufficient or the skill is used again, the overload will be canceled | Ryuoumaru enters overload state, increasing Pen. by 2%, but consuming 3% of the Max SP per second. If the SP is insufficient or the skill is used again, the overload will be canceled |