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Trap Research

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Trap Research
Passive
Passive
10 ranks
Trap Research

The upper limit of coexisting traps increases to 1, the caster's intelligence permanently increases by 1. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8.

Skill type
Passive
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 10
Max-level result Intelligence At Lv. 10
+10
Scaling rule
+1 × skill level + 0
Affects
Self
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Self
Intelligence: +10 +1 × skill level + 0
Self
Intelligence: +9 +1 × skill level + 0
Self
Intelligence: +8 +1 × skill level + 0
Self
Intelligence: +7 +1 × skill level + 0
Self
Intelligence: +6 +1 × skill level + 0
Self
Intelligence: +5 +1 × skill level + 0
Self
Intelligence: +4 +1 × skill level + 0
Self
Intelligence: +3 +1 × skill level + 0
Self
Intelligence: +2 +1 × skill level + 0
Self
Intelligence: +1 +1 × skill level + 0
Description The upper limit of coexisting traps increases to 5, the caster's intelligence permanently increases by 10. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8. The upper limit of coexisting traps increases to 5, the caster's intelligence permanently increases by 9. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8. The upper limit of coexisting traps increases to 4, the caster's intelligence permanently increases by 8. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8. The upper limit of coexisting traps increases to 4, the caster's intelligence permanently increases by 7. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8. The upper limit of coexisting traps increases to 3, the caster's intelligence permanently increases by 6. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8. The upper limit of coexisting traps increases to 3, the caster's intelligence permanently increases by 5. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8. The upper limit of coexisting traps increases to 2, the caster's intelligence permanently increases by 4. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8. The upper limit of coexisting traps increases to 2, the caster's intelligence permanently increases by 3. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8. The upper limit of coexisting traps increases to 1, the caster's intelligence permanently increases by 2. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8. The upper limit of coexisting traps increases to 1, the caster's intelligence permanently increases by 1. When trap upgrades once, the trap's damage increases by 20 points. The default limit of coexisting traps is 8.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Trap Research

Self
Applied change
Intelligence
+10
Formula: +1 × skill level + 0
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide