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Chilling Scream

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Chilling Scream
Active
Buff
5 ranks
Chilling Scream

Unleash an ear-piercing scream that has a 40% chance of inflicting Stunned status on surrounding enemies within 4m for 5 sec

Skill type
Buff
Target
Enemy
Range
0 m
Cooldown
4 s
Cast delay
1 s
Duration
5 s
SP cost
40
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–5
Metric
Max level Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
SP cost
60
55
50
45
40
Cooldown
4 s
4 s
4 s
4 s
4 s
Cast delay
1 s
1 s
1 s
1 s
1 s
Duration
5 s
5 s
5 s
5 s
5 s
Range
0 m
0 m
0 m
0 m
0 m
Skill points
1
1
1
1
1
Applied effects
Enemy
Status: Dazzler (Aeisr Monument)
Enemy
Restriction: Cannot act
Enemy
Status: Dazzler (Aeisr Monument)
Enemy
Restriction: Cannot act
Enemy
Status: Dazzler (Aeisr Monument)
Enemy
Restriction: Cannot act
Enemy
Status: Dazzler (Aeisr Monument)
Enemy
Restriction: Cannot act
Enemy
Status: Dazzler (Aeisr Monument)
Enemy
Restriction: Cannot act
Description Unleash an ear-piercing scream that has a 80% chance of inflicting Stunned status on surrounding enemies within 4m for 5 sec Unleash an ear-piercing scream that has a 70% chance of inflicting Stunned status on surrounding enemies within 4m for 5 sec Unleash an ear-piercing scream that has a 60% chance of inflicting Stunned status on surrounding enemies within 4m for 5 sec Unleash an ear-piercing scream that has a 50% chance of inflicting Stunned status on surrounding enemies within 4m for 5 sec Unleash an ear-piercing scream that has a 40% chance of inflicting Stunned status on surrounding enemies within 4m for 5 sec
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 5

Dazzler (Aeisr Monument)

Enemy
Applied change
Applied Buff
Status
Dazzler (Aeisr Monument)

Dazzler [Stun]

Stun: disable movement, stop restoring mana

Enemy
Applied change
Restriction
Cannot act
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide