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Wind Walk

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Wind Walk
Active
Magic
Buff
10 ranks
Wind Walk

Walks like wind, improving self Movement Spd by 2% and Flee by 2 for 30 sec (Cannot work with Speed Up)

Skill type
Buff
Target
Friend
Range
1 m
Cast delay
2 s
Duration
30 s
SP cost
23
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 10

Source: Wind Walk (speed shift)

Max-level result Movement Speed At Lv. 10
+20%
Scaling rule
+2% × skill level + 0%
Affects
Self

Source: Wind Walk (Flee, M.Def)

Max-level result Flee At Lv. 10
+20
Scaling rule
+2 × skill level + 0
Affects
Self
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
SP cost
50
47
44
41
38
35
32
29
26
23
Cast delay
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
Duration
300 s
270 s
240 s
210 s
180 s
150 s
120 s
90 s
60 s
30 s
Range
1 m
1 m
1 m
1 m
1 m
1 m
1 m
1 m
1 m
1 m
Skill points
1
1
1
1
1
1
1
1
1
1
Applied effects
Self
Movement Speed: +20% +2% × skill level + 0%
Self
Flee: +20 +2 × skill level + 0
Self
Movement Speed: +18% +2% × skill level + 0%
Self
Flee: +18 +2 × skill level + 0
Self
Movement Speed: +16% +2% × skill level + 0%
Self
Flee: +16 +2 × skill level + 0
Self
Movement Speed: +14.00% +2% × skill level + 0%
Self
Flee: +14 +2 × skill level + 0
Self
Movement Speed: +12% +2% × skill level + 0%
Self
Flee: +12 +2 × skill level + 0
Self
Movement Speed: +10% +2% × skill level + 0%
Self
Flee: +10 +2 × skill level + 0
Self
Movement Speed: +8% +2% × skill level + 0%
Self
Flee: +8 +2 × skill level + 0
Self
Movement Speed: +6% +2% × skill level + 0%
Self
Flee: +6 +2 × skill level + 0
Self
Movement Speed: +4% +2% × skill level + 0%
Self
Flee: +4 +2 × skill level + 0
Self
Movement Speed: +2% +2% × skill level + 0%
Self
Flee: +2 +2 × skill level + 0
Description Walks like wind, improving self Movement Spd by 20% and Flee by 20 for 300 sec (Cannot work with Speed Up) Walks like wind, improving self Movement Spd by 18% and Flee by 18 for 270 sec (Cannot work with Speed Up) Walks like wind, improving self Movement Spd by 16% and Flee by 16 for 240 sec (Cannot work with Speed Up) Walks like wind, improving self Movement Spd by 14% and Flee by 14 for 210 sec (Cannot work with Speed Up) Walks like wind, improving self Movement Spd by 12% and Flee by 12 for 180 sec (Cannot work with Speed Up) Walks like wind, improving self Movement Spd by 10% and Flee by 10 for 150 sec (Cannot work with Speed Up) Walks like wind, improving self Movement Spd by 8% and Flee by 8 for 120 sec (Cannot work with Speed Up) Walks like wind, improving self Movement Spd by 6% and Flee by 6 for 90 sec (Cannot work with Speed Up) Walks like wind, improving self Movement Spd by 4% and Flee by 4 for 60 sec (Cannot work with Speed Up) Walks like wind, improving self Movement Spd by 2% and Flee by 2 for 30 sec (Cannot work with Speed Up)
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Wind Walk (speed shift)

Self
Applied change
Movement Speed
+20%
Formula: +2% × skill level + 0%

Wind Walk (Flee, M.Def)

Increase Flee

Self
Applied change
Flee
+20
Formula: +2 × skill level + 0
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide