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Morroc

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Magic

Morroc

Unlock from Arcane Master

The most annoying people in the world fall into two types: heroes, and those who aspire to become heroes.

Base Attributes
Strength
90
Intelligence
15
Vitality
60
Agility
15
Dexterity
60
Luck
30
Previous hero: Sunlight
Next hero: Liu Maoxing
Morroc character artwork
Build reference
Explore exact skill mechanics, runes, hero-exclusive equipment, and decoded client records.
1 hero feature
12 direct
Hero feature skill
Innate hero progression, separate from the direct Job Skill point budget.
1 innate
Class skills
All linked skills
Hero feature skill
Direct
Adventure skills
Active & passive
Active only
Passive only

13 shown · 13 class-linked

42 shared Adventure skills available from the source filter

Updating details…
Loading rune compatibility and Aesir totals…
Loading compatible equipment…
Resolved game-client class record
The complete player-facing record includes resolved class identity and catalog fields alongside exact client mechanics. References are replaced with verified names; unresolved IDs and asset internals remain hidden.
Runtime class rules
Direct fields from the imported class row.
Client availabilityIsOpen
Open
Maximum Job LevelMaxJobLevel
77
Damage random factorsDamRandom
[1, 1]
Resolved feature skillFeatureSkill
Darkness Dominator
Direct skill graphSkill
12 ordered entries
Resolved originOriginId
Wizard
Runtime animation map
ActionSuffixMap binds each compatible weapon family to its client animation set.
Book
morocc
Knife
morocc
Staff
morocc
InitialAttr
Strength Str
90
Intelligence Int
15
Vitality Vit
60
Agility Agi
15
Dexterity Dex
60
Luck Luk
30
Ordered skill graph
The client Skill array, resolved in its declared order.
  1. 1Dark Night Storm
  2. 2Demon King's Array
  3. 3Demon King's Reflection
  4. 4Orderless Shackle
  5. 5Dark Night Shroud
  6. 6End of Everything
  7. 7Demon King's Arrival
  8. 8King's Protection
  9. 9Demon King's Courtesy
  10. 10Eternal Dark Shield
  11. 11Two-face Demon King
  12. 12Demon King's Will
Resolved client JSON

The resolved class record is the JSON root, with identity, progression, compatibility, mechanics, and release data together.

Table_Class.json
{
    "Name": "Morroc",
    "Description": "The most annoying people in the world fall into two types: heroes, and those who aspire to become heroes.",
    "Category": "Hero class",
    "AttackType": "Magic",
    "IsOpen": true,
    "MaxJobLevel": 77,
    "SkillPointLimit": 77,
    "CompatibleWeapons": [
        "Book",
        "Knife",
        "Staff"
    ],
    "InitialAttr": {
        "Str": 90,
        "Int": 15,
        "Vit": 60,
        "Agi": 15,
        "Dex": 60,
        "Luk": 30
    },
    "DamRandom": [
        1,
        1
    ],
    "ActionSuffixMap": {
        "Book": "morocc",
        "Knife": "morocc",
        "Staff": "morocc"
    },
    "FeatureSkill": "Darkness Dominator",
    "Skill": [
        "Dark Night Storm",
        "Demon King's Array",
        "Demon King's Reflection",
        "Orderless Shackle",
        "Dark Night Shroud",
        "End of Everything",
        "Demon King's Arrival",
        "King's Protection",
        "Demon King's Courtesy",
        "Eternal Dark Shield",
        "Two-face Demon King",
        "Demon King's Will"
    ],
    "OriginId": [
        "Wizard"
    ]
}
How to read this job path
Treat hero feature, direct, inherited, and Adventure skills as separate progression systems. Check the advancement path, weapon compatibility, and unlock conditions before comparing the final stat profile. Read the related player guide