Shinewhole’s Robe
A robe that condenses the power of the stars which shine like stars too.
- Max stack
- 99
- NPC sell price
- 4,800 Zeny
- Exchange eligible
- Yes
- Equipment type
- Armour
- Card slots
- 0
- Maximum refinement
- +15
Choose an equipment configuration
Each option is a separate client item with its own exact effects and card slots.
Effects and bonuses
Stats, use effects, and permanent bonuses.
Base equipment stats
Stats provided while the equipment is worn.
- Physical Defense
- +196
Strengthening gains
Additional stats gained for each strengthening level.
- Physical Defense
- +1.2 per strengthening level
Refinement gains
Additional stats gained for each refine level.
- Physical Damage Reduction
- +0.9% per refine level
Unique equipment effects
Special effects granted while this equipment is worn.
- Vitality +10 Magic Defense +10% Critical Damage +5% Physical Defense +1% Attack Speed +5% Strength +10 Max HP +3,600 Physical Defense +50
- P.DEF +50 VIT +10, STR +10 Max HP +3,600 Equipment ATK SPD +5% Crit DMG +5% Every 200 Max HP provide the wearer with 1 P.ATK (up to 1,500 P.ATK) M.DEF +10% For every Refine +1, P.DEF +1%
- Critical Damage +10% Physical Attack +5% Critical +2
- When Refinement +5 with Maces and Knuckles equipped, Phy. ATK +5%; When Refinement +10 with Maces and Knuckles equipped, Critical +2, Crit.DMG +10%; When Refinement +15 with Maces and Knuckles equipped, Critical +3, Crit.DMG +15%
- Critical Damage +2%
- From Refine +8, for every Refine +1, Crit DMG +2% (16% in total)
- [Slash V] + [Shinewhole’s Robe]: Attack Spd +5%, Atk +5%
Upgrade tiers
Bonuses unlocked and materials needed at each equipment tier.
Tier I
Max Hp +450, physical defense +25
Max Hp +450, physical defense +25
Tier II
Max Hp +450, physical defense +25
Max Hp +450, physical defense +25
Tier III
Max HP +500, Physical Defense +25, Str +1
Max HP +500, Physical Defense +25, Str +1
Materials needed
Tier IV
Max Health +500, Physical Defense +25, VIT +1
Max Health +500, Physical Defense +25, VIT +1
Materials needed
Tier V
For every 10 physical attacks, recover 3% of your own maximum health, and at the same time, recover 1% of the maximum health of teammates within 5 meters, taking effect after 30 seconds of wearing.
For every 10 physical attacks, recover 3% of your own maximum health, and at the same time, recover 1% of the maximum health of teammates within 5 meters, taking effect after 30 seconds of wearing.
Effect
Add Buff
Tier VI
Armor Infuse Equipment Upgrade Attribute [Tier 6] Universal
Max HP +500; Wind, Earth, Water, Fire RES +7.5%. (takes effect when main equipment slot reaches Refine +16 or when progress of Phantom Equipment bar reaches 60%)
Armor Infuse Equipment Upgrade Attribute [Tier 6] Universal
Fire Resistance +7.5%
Earth Resistance +7.5%
Wind Resistance +7.5%
Water Resistance +7.5%
Tier VII
Armor Infuse Equipment Upgrade attribute [Tier 7] Universal
Max HP +500; Wind, Earth, Water, Fire Attribute Resistance +7.5% (Effective when Refine +17 in the main Equipment slot or shadow progress reaches 70% in the shadow Equipment slot)
Armor Infuse Equipment Upgrade attribute [Tier 7] Universal
Fire Resistance +7.5%
Earth Resistance +7.5%
Wind Resistance +7.5%
Water Resistance +7.5%
Tier VIII
##44727575
Max HP +1000; Resistance against non-humanoids Damage Bonus +5% (Active when equipped in main equipment slot with Refine +18 or in shadow equipment slot with 80% shadow progress)
##44727575
Insect Resistance +5%
Undead Resistance +5%
Angel Resistance +5%
Demon Resistance +5%
Plant Resistance +5%
Formless Resistance +5%
Brute Resistance +5%
Fish Resistance +5%
Dragon Resistance +5%
How to get it
Choose a known source and open it for encounter details.
Other ways to obtain
Exchange
Available through the Exchange.