- Max stack
- 99
- NPC sell price
- 100 Zeny
- Exchange eligible
- Yes
- Equipment type
- Accessory
- Card slots
- 1
- Maximum refinement
- +15
Effects and bonuses
Stats, use effects, and permanent bonuses.
Base equipment stats
Stats provided while the equipment is worn.
- Physical Attack
- +224
Strengthening gains
Additional stats gained for each strengthening level.
- Physical Attack
- +0.5 per strengthening level
Refinement gains
Additional stats gained for each refine level.
- Refine Attack
- +15 per refine level
Unique equipment effects
Special effects granted while this equipment is worn.
- All attributes +2
- Attacking has a 10% chance to inflict dark, cursed, silence or fear on the target. Lasts 3s. (Doesn't stack.) For every Refine +1, DMG to targets with dark, cursed, silence or fear +1%.
- At Refine +15, DMG of attacks that inflict dark, cursed, silence or fear +5%
Upgrade tiers
Bonuses unlocked and materials needed at each equipment tier.
Tier I
Accessory Infuse Equipment Upgrade Attribute [First Tier] Physical General
P.ATK +20; all-type piercing strike +7.5%. (takes effect when main equipment slot reaches Refine +16 or when progress of Phantom Equipment bar reaches 60%)
Accessory Infuse Equipment Upgrade Attribute [First Tier] Physical General
Fire Penetration +7.5%
Earth Penetration +7.5%
Poisoning Through +7.5%
Neutral Penetration +7.5%
Holy Penetration +7.5%
Ghost Penetration +7.5%
Water Penetration +7.5%
Undead Penetration +7.5%
Wind Penetration +7.5%
Dark Penetration +7.5%
Tier II
General Physical Accessory Perfusion Equipment Upgrade Stat for
Atk +20; All attribute Piercing Strike +7.5% (Effective when main Equipment slot Equipment is Refine +17 or shadow Equipment slot shadow progress is 70%).
General Physical Accessory Perfusion Equipment Upgrade Stat for
Fire Penetration +7.5%
Earth Penetration +7.5%
Poisoning Through +7.5%
Neutral Penetration +7.5%
Holy Penetration +7.5%
Ghost Penetration +7.5%
Water Penetration +7.5%
Undead Penetration +7.5%
Wind Penetration +7.5%
Dark Penetration +7.5%
Tier III
Grasp of Calamity
Atk +22
Tier IV
Grasp of Calamity
Atk +22
Tier V
Grasp of Calamity
Physical Atk +22, Str +1
Materials needed
Tier VI
Grip of Calamity
Physical Atk +22, Dex +1
Materials needed
Tier VII
Grip of Calamity
When attacking a target in an abnormal state, the final damage increases by 2% for each abnormal state the target has (up to an additional 6% maximum). This effect takes effect 30 seconds after equipping and does not stack with the same effect.
Tier VIII
การเทเครื่องประดับเพื่อไอเทมอัพระดับคุณสมบัติ[ขั้นที่แปด]กายภาพทั่วไป
ATK +30; Pierces Non-humanoid Damage Reduction +5% (Active when equipped in main equipment slot with Refine +18 or in shadow equipment slot with 80% shadow progress)
การเทเครื่องประดับเพื่อไอเทมอัพระดับคุณสมบัติ[ขั้นที่แปด]กายภาพทั่วไป
Fish Penetration +5%
Insect Penetration +5%
Brute Penetration +5%
Undead Penetration +5%
Angel Penetration +5%
Dragon Penetration +5%
Demon Penetration +5%
Formless Penetration +5%
Plant Penetration +5%
How to get it
Choose a known source and open it for encounter details.
Other ways to obtain
Exchange
Available through the Exchange.
Crafting
Everything needed to make this item and where it is used.
Craft this item
Gather the required materials, then pay the crafting cost.
Crafting cost
150,000 Zeny