Soft Sole Hiking Boots[1]
Made of magic mud, the sole feels like the cotton. Suitable for adventurous youths.
- Max stack
- 99
- NPC sell price
- 9,600 Zeny
- Exchange eligible
- Yes
- Equipment type
- Shoes
- Card slots
- 1
- Maximum refinement
- +15
Choose an equipment configuration
Each option is a separate client item with its own exact effects and card slots.
Effects and bonuses
Stats, use effects, and permanent bonuses.
Base equipment stats
Stats provided while the equipment is worn.
- Physical Defense
- +120
Strengthening gains
Additional stats gained for each strengthening level.
- Physical Defense
- +0.4 per strengthening level
Refinement gains
Additional stats gained for each refine level.
- Physical Damage Reduction
- +0.9% per refine level
Unique equipment effects
Special effects granted while this equipment is worn.
- Vitality +8 Strength +4 Movement Speed +10% Max HP +2,500 Dexterity +4
- Move SPD +10% VIT +8, Str +4, Dex +4
- Ignore Physical Defense +4%
- Max HP +2500
- Physical Penetration +3%
- Effects of [HP Potion Cast] and [MP Potion Cast] +40%; When Refinement +8, Ignore DEF +4%; When Refinement +12, Phy. Pen +3%; When Refinement +15, Phy. Pen +4%
Upgrade tiers
Bonuses unlocked and materials needed at each equipment tier.
Tier I
Max Hp +300, physical defense +15
Max Hp +300, physical defense +15
Tier II
Max Hp +350, physical defense +15
Max Hp +350, physical defense +15
Tier III
Max Hp +350, physical defense +15, Str +1.
Max Hp +350, physical defense +15, Str +1.
Materials needed
Tier IV
Max Hp +350, physical defense +15, Str +1.
Max Hp +350, physical defense +15, Str +1.
Materials needed
Tier V
When health is below 50%, the summoned hell plants and life forms deal damage, allowing the player to recover 10% of maximum health and maximum mana, with a built-in Cooldown Time of 15 seconds, and takes effect after wearing for 30 seconds.
When health is below 50%, the summoned hell plants and life forms deal damage, allowing the player to recover 10% of maximum health and maximum mana, with a built-in Cooldown Time of 15 seconds, and takes effect after wearing for 30 seconds.
Tier VI
Footgears Infuse Equipment Upgrade Attribute [Sixth Tier] Universal
Max HP +500; Holy, Ghost, Dark, Poison, Neutral RES +7.5%. (takes effect when main equipment slot reaches Refine +16 or when progress of Phantom Equipment bar reaches 60%)
Footgears Infuse Equipment Upgrade Attribute [Sixth Tier] Universal
Poisoning Resistance +7.5%
Holy Resistance +7.5%
Dark Resistance +7.5%
Ghost Resistance +7.5%
Neutral Resistance +7.5%
Tier VII
Shoes Infuse Equipment Upgrade attribute [Tier 7] general.
Max HP +500; Holy, Thought, Dark, Poison, No attribute resistance +7.5% (Effective when Refine +17 in the main Equipment slot or when shadow Equipment progress reaches 70% in the shadow Equipment slot)
Shoes Infuse Equipment Upgrade attribute [Tier 7] general.
Poisoning Resistance +7.5%
Holy Resistance +7.5%
Dark Resistance +7.5%
Ghost Resistance +7.5%
Neutral Resistance +7.5%
Tier VIII
##44727581
Max HP +1000; Resistance against non-humanoids Damage Bonus +5% (Active when equipped in main equipment slot with Refine +18 or in shadow equipment slot with 80% shadow progress)
##44727581
Insect Resistance +5%
Undead Resistance +5%
Angel Resistance +5%
Demon Resistance +5%
Plant Resistance +5%
Formless Resistance +5%
Brute Resistance +5%
Fish Resistance +5%
Dragon Resistance +5%
How to get it
Choose a known source and open it for encounter details.
Other ways to obtain
Exchange
Available through the Exchange.
Crafting
Everything needed to make this item and where it is used.
Craft this item
Gather the required materials, then pay the crafting cost.
Crafting cost
100,000 Zeny