Earl's Illusion Garments[1]
A clothing piece often used by elite ninjas for disguise. Many powerful tools are hidden under this magnificent cape.
- Max stack
- 99
- NPC sell price
- 100 Zeny
- Exchange eligible
- Yes
- Equipment type
- Robe
- Card slots
- 1
- Maximum refinement
- +15
Choose an equipment configuration
Each option is a separate client item with its own exact effects and card slots.
Effects and bonuses
Stats, use effects, and permanent bonuses.
Base equipment stats
Stats provided while the equipment is worn.
- Physical Defense
- +100
Strengthening gains
Additional stats gained for each strengthening level.
- Physical Defense
- +0.4 per strengthening level
Refinement gains
Additional stats gained for each refine level.
- Physical Damage Reduction
- +0.9% per refine level
Unique equipment effects
Special effects granted while this equipment is worn.
- Critical Damage +5% Strength +8 Movement Speed +3% Max HP +2,800
- STR +8 Move SPD +3% Max HP +2800 Crit.DMG +5%
- Critical +5 Normal Attack Damage +5%
- When refining +5, Critical +5. When refining +10, Auto Attack DMG +5% When refining +15, Auto Attack DMG +5%
- Normal Attack Damage +1%
- Starting from refined +8, Every time Refining +1, Auto Attack DMG +1% (up to 8%).
Upgrade tiers
Bonuses unlocked and materials needed at each equipment tier.
Tier I
Earl's Illusion Garments
Max HP +300, Phy. DEF +10
Tier II
Earl's Illusion Garments
Max HP +300, Phy. DEF +10
Tier III
Earl's Illusion Garments
Max HP +400, Phy. DEF +15, Str +1
Materials needed
Tier IV
Earl's Illusion Garments
Max HP +400, Phy. DEF +15, Str +1
Materials needed
Tier V
Earl's Illusion Garments
If you do not take any damage for 5 seconds, Move SPD +5%; when moving, DMG Taken is reduced by 5%, Takes effect after equipped for 30 seconds
Materials needed
Tier VI
Cloak Infuse Equipment Upgrade Attribute [Sixth Tier] Universal
Max HP +500; Holy, Ghost, Dark, Poison, Neutral RES +7.5%. (takes effect when main equipment slot reaches Refine +16 or when progress of Phantom Equipment bar reaches 60%)
Cloak Infuse Equipment Upgrade Attribute [Sixth Tier] Universal
Poisoning Resistance +7.5%
Holy Resistance +7.5%
Dark Resistance +7.5%
Ghost Resistance +7.5%
Neutral Resistance +7.5%
Tier VII
General Cloak Perfusion Equipment Upgrade Stat for
Max HP +500; Holy, Thought, Dark, Poison, No attribute resistance +7.5% (Effective when Refine +17 in the main Equipment slot or when shadow Equipment progress reaches 70% in the shadow Equipment slot)
General Cloak Perfusion Equipment Upgrade Stat for
Poisoning Resistance +7.5%
Holy Resistance +7.5%
Dark Resistance +7.5%
Ghost Resistance +7.5%
Neutral Resistance +7.5%
Materials needed
Tier VIII
##44727578
Max HP +1000; Resistance against non-humanoids Damage Bonus +5% (Active when equipped in main equipment slot with Refine +18 or in shadow equipment slot with 80% shadow progress)
##44727578
Insect Resistance +5%
Undead Resistance +5%
Angel Resistance +5%
Demon Resistance +5%
Plant Resistance +5%
Formless Resistance +5%
Brute Resistance +5%
Fish Resistance +5%
Dragon Resistance +5%
How to get it
Choose a known source and open it for encounter details.
Other ways to obtain
Exchange
Available through the Exchange.
Crafting
Everything needed to make this item and where it is used.
Craft this item
Gather the required materials, then pay the crafting cost.
Crafting cost
100,000 Zeny