4 difficulty options · Lv 20-110 · 1 hour
- Recommended level
- Lv 110
- Time limit
- 1 hour
- Reward attempts
- 3
The nightmare power from the depths of the seal has corrupted Eddga and granted it formidable might. As defenders of the world, adventurers, make good use of your wisdom and power to eliminate them! Only by this can these souls be saved and escape the Time Rift. 1. After a player completes the instance of a certain difficulty alone, he/she can enable the Raid function for the instance of this difficulty, which means the player can directly consume the Battle Duration to claim the instance rewards of this difficulty. 2. Raids are not included in the statistics of the instance goals. 3. Daily High Acquisition: For the first three times every day you complete the instance, you'll have higher chances to gain equipment (Instances of different difficulties will be calculated separately). 4. Recommended Level: 20-50. The EXP a player gains is multiplied related to the current level, and the final EXP gained by a player who exceeds the recommended level will be settled based on the highest recommended level. 5. There is no random-card-selection part under the Brave Difficulty. So adventurers, please think twice before challenging it. 6. This instance is affected by the effect of the Heart Origin's reward Buff. 7. It has a chance to drop equipment/materials.