42 difficulty options · Lv 60-170 · 1 hour
- Recommended level
- Lv 105
- Time limit
- 1 hour
- Reward attempts
- 20
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1
Each level in the Oracle Dungeon has two difficulties: Warrior and Elite. Clearing either difficulty unlocks the next level.
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2
The Oracle Dungeon unlocks at level 60.
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3
After the battle starts, a random card effect will appear each round, affecting both monsters and players. Players who survive the fixed number of monster waves win.
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4
Players outside the instance cannot join the battle after it begins.
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5
The rewards counter refreshes every Monday at 5 am. Each time a player clears the instance, they'll consume a reward counter and a certain amount of time.
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6
The first time an account clears a level (regardless of difficulty), there's no time consumption, and it directly receives the first clearance reward.
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7
When a player consumes a reward counter to clear, they will get the level rewards, with three times the reward for the first three times per week for each account (excluding Nolan cards).
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8
Players can Raid the levels (and lower difficulty levels) they have cleared this week, directly consuming counters to get the level rewards (excluding Nolea cards).
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9
After clearing a certain difficulty, players can use lucky coins to receive an additional reward of that difficulty (excluding Nolan cards).
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10
The maximum number of Nolan cards obtained weekly through the Oracle Dungeon is affected by the difficulty of the levels cleared. The higher the difficulty, the more Nolan cards can be obtained. If a player clears a certain difficulty level, they'll also receive Nolan cards from lower difficulty levels they haven't completed. Each account can only get one Nolan card per level per week.
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11
Card book items have a chance to drop.