Strip Shield
Applied change
| Metric |
Max level
Level 10
|
Level 9
Level 9
|
Level 8
Level 8
|
Level 7
Level 7
|
Level 6
Level 6
|
Level 5
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|---|---|---|---|---|
| SP cost |
70
|
65
|
60
|
55
|
50
|
45
|
40
|
35
|
30
|
25
|
| Cooldown |
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
| Cast delay |
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
| Duration |
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
2 s
|
| Range |
3 m
|
3 m
|
3 m
|
3 m
|
3 m
|
3 m
|
3 m
|
3 m
|
3 m
|
3 m
|
| Applied effects |
|
|
|
|
|
|
|
|
|
|
| Description | After charging for 2 seconds, launch a shockwave at enemies within a 4*3 range in front, with a 40% chance to remove a random piece of armor from the enemy for 10 seconds; increasing Dex and Luk can affect the success rate. | After charging for 2 seconds, launch a shockwave at enemies within a 4*3 range in front, with a 37% chance to remove a random piece of armor from the enemy for 10 seconds; increasing Dex and Luk can affect the success rate. | After charging for 2 seconds, launch a shockwave at enemies within a 4*3 range in front, with a 34% chance to remove a random piece of armor from the enemy for 10 seconds; increasing Dex and Luk can affect the success rate. | After charging for 2 seconds, launch a shockwave at enemies within a 4*3 range in front, with a 31% chance to remove a random piece of armor from the enemy for 10 seconds; increasing Dex and Luk can affect the success rate. | After charging for 2 seconds, launch a shockwave at enemies within a 4*3 range in front, with a 28% chance to remove a random piece of armor from the enemy for 10 seconds; increasing Dex and Luk can affect the success rate. | After charging for 2 seconds, launch a shockwave at enemies within a 4*3 range in front, with a 25% chance to remove a random piece of armor from the enemy for 10 seconds; increasing Dex and Luk can affect the success rate. | After charging for 2 seconds, launch a shockwave at enemies within a 4*3 range in front, with a 22% chance to remove a random piece of armor from the enemy for 10 seconds; increasing Dex and Luk can affect the success rate. | After charging for 2 seconds, launch a shockwave at enemies within a 4*3 range in front, with a 19% chance to remove a random piece of armor from the enemy for 10 seconds; increasing Dex and Luk can affect the success rate. | After charging for 2 seconds, launch a shockwave at enemies within a 4*3 range in front, with a 16% chance to remove a random piece of armor from the enemy for 10 seconds; increasing Dex and Luk can affect the success rate. | After charging for 2 seconds, launch a shockwave at enemies within a 4*3 range in front, with a 13% chance to remove a random piece of armor from the enemy for 10 seconds; increasing Dex and Luk can affect the success rate. |