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Strip Shield — Inherited

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Inherited skill values
This page uses the Skill Inheritance version from the game client. Its values and scaling can differ from the original class skill with the same name.
Strip Shield
Inherited version
Active
Magic
Buff
10 ranks
Strip Shield
After charging for 2 seconds, launch a shockwave at enemies within a 4*3 range in front, with a 13% chance to remove a random piece of armor from the enemy for 10 seconds; increasing Dex and Luk can affect the success rate.
Skill type
Buff
Target
Enemy
Range
3 m
Charge time
2 s
Cooldown
2 s
Cast delay
1 s
Duration
2 s
SP cost
25
Effect distance
4 m
Area width
3 m
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–10
Metric
Max level Level 10
Level 9 Level 9
Level 8 Level 8
Level 7 Level 7
Level 6 Level 6
Level 5 Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
SP cost
70
65
60
55
50
45
40
35
30
25
Cooldown
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
Cast delay
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
1 s
Duration
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
2 s
Range
3 m
3 m
3 m
3 m
3 m
3 m
3 m
3 m
3 m
3 m
Applied effects
Enemy
Enemy
Enemy
Enemy
Enemy
Enemy
Enemy
Enemy
Enemy
Enemy
Description After charging for 2 seconds, launch a shockwave at enemies within a 4*3 range in front, with a 40% chance to remove a random piece of armor from the enemy for 10 seconds; increasing Dex and Luk can affect the success rate. After charging for 2 seconds, launch a shockwave at enemies within a 4*3 range in front, with a 37% chance to remove a random piece of armor from the enemy for 10 seconds; increasing Dex and Luk can affect the success rate. After charging for 2 seconds, launch a shockwave at enemies within a 4*3 range in front, with a 34% chance to remove a random piece of armor from the enemy for 10 seconds; increasing Dex and Luk can affect the success rate. After charging for 2 seconds, launch a shockwave at enemies within a 4*3 range in front, with a 31% chance to remove a random piece of armor from the enemy for 10 seconds; increasing Dex and Luk can affect the success rate. After charging for 2 seconds, launch a shockwave at enemies within a 4*3 range in front, with a 28% chance to remove a random piece of armor from the enemy for 10 seconds; increasing Dex and Luk can affect the success rate. After charging for 2 seconds, launch a shockwave at enemies within a 4*3 range in front, with a 25% chance to remove a random piece of armor from the enemy for 10 seconds; increasing Dex and Luk can affect the success rate. After charging for 2 seconds, launch a shockwave at enemies within a 4*3 range in front, with a 22% chance to remove a random piece of armor from the enemy for 10 seconds; increasing Dex and Luk can affect the success rate. After charging for 2 seconds, launch a shockwave at enemies within a 4*3 range in front, with a 19% chance to remove a random piece of armor from the enemy for 10 seconds; increasing Dex and Luk can affect the success rate. After charging for 2 seconds, launch a shockwave at enemies within a 4*3 range in front, with a 16% chance to remove a random piece of armor from the enemy for 10 seconds; increasing Dex and Luk can affect the success rate. After charging for 2 seconds, launch a shockwave at enemies within a 4*3 range in front, with a 13% chance to remove a random piece of armor from the enemy for 10 seconds; increasing Dex and Luk can affect the success rate.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 10

Strip Shield

Enemy
Applied change
Off Equip
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide