- Max-level result Critical Damage At Lv. 10
- +50%
- Scaling rule
- +5% × skill level + 0%
- Affects
- Self
| Metric |
Max level
Level 10
|
Level 9
Level 9
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Level 8
Level 8
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Level 7
Level 7
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Level 6
Level 6
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Level 5
Level 5
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Level 4
Level 4
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Level 3
Level 3
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Level 2
Level 2
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Level 1
Level 1
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| Duration |
10 s
|
11 s
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12 s
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13 s
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14 s
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15 s
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16 s
|
17 s
|
18 s
|
19 s
|
| Applied effects |
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| Description | If no damage is taken within 10 seconds, you will enter the [Hiding] state. While in the [Hiding] state, Crit.Dmg increases by 50%. | If no damage is taken within 11 seconds, you will enter the [Hiding] state. While in the [Hiding] state, Crit.Dmg increases by 45%. | If no damage is taken within 12 seconds, you will enter the [Hiding] state. While in the [Hiding] state, Crit.Dmg increases by 40%. | If no damage is taken within 13 seconds, you will enter the [Hiding] state. While in the [Hiding] state, Crit.Dmg increases by 35%. | If no damage is taken within 14 seconds, you will enter the [Hiding] state. While in the [Hiding] state, Crit.Dmg increases by 30%. | If no damage is taken within 15 seconds, you will enter the [Hiding] state. While in the [Hiding] state, Crit.Dmg increases by 25%. | If no damage is taken within 16 seconds, you will enter the [Hiding] state. While in the [Hiding] state, Crit.Dmg increases by 20%. | If no damage is taken within 17 seconds, you will enter the [Hiding] state. While in the [Hiding] state, Crit.Dmg increases by 15%. | If no damage is taken within 18 seconds, you will enter the [Hiding] state. While in the [Hiding] state, Crit.Dmg increases by 10%. | If no damage is taken within 19 seconds, you will enter the [Hiding] state. While in the [Hiding] state, Crit.Dmg increases by 5%. |