- Max-level result Magic Attack per 1 Intelligence At Lv. 10
- +5
- Scaling rule
- +0.5 × skill level + 0 per 1 Intelligence
- Condition
- Sword equipped
- Affects
- Self
| Metric |
Max level
Level 10
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Level 9
Level 9
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Level 8
Level 8
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Level 7
Level 7
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Level 6
Level 6
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Level 5
Level 5
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Level 4
Level 4
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Level 3
Level 3
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Level 2
Level 2
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Level 1
Level 1
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| Applied effects |
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| Description | When using a longsword, there is an 10% chance to completely block the enemy's damage, and each point of Int increases M.Atk by an additional 5. | When using a longsword, there is an 9% chance to completely block the enemy's damage, and each point of Int increases M.Atk by an additional 4.5. | When using a longsword, there is an 8% chance to completely block the enemy's damage, and each point of Int increases M.Atk by an additional 4. | When using a longsword, there is an 7% chance to completely block the enemy's damage, and each point of Int increases M.Atk by an additional 3.5. | When using a longsword, there is an 6% chance to completely block the enemy's damage, and each point of Int increases M.Atk by an additional 3. | When using a longsword, there is an 5% chance to completely block the enemy's damage, and each point of Int increases M.Atk by an additional 2.5. | When using a longsword, there is an 4% chance to completely block the enemy's damage, and each point of Int increases M.Atk by an additional 2. | When using a longsword, there is an 3% chance to completely block the enemy's damage, and each point of Int increases M.Atk by an additional 1.5. | When using a longsword, there is an 2% chance to completely block the enemy's damage, and each point of Int increases M.Atk by an additional 1. | When using a longsword, there is an 1% chance to completely block the enemy's damage, and each point of Int increases M.Atk by an additional 0.5. |