Temporal Erosion Bubble
Applied change
| Metric |
Max level
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|
| Damage |
100%
|
100%
|
100%
|
100%
|
100%
|
| SP cost |
650
|
600
|
550
|
500
|
450
|
| Cooldown |
30 s
|
30 s
|
30 s
|
30 s
|
30 s
|
| Cast delay |
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
| Duration |
10 s
|
9 s
|
8 s
|
7 s
|
6 s
|
| Range |
20 m
|
20 m
|
20 m
|
20 m
|
20 m
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
| Applied effects |
|
|
|
|
|
| Description | After selecting an area, begin channeling and release [Magnetic Field Effect] at the target area every second. Channeling can last for up to 10 seconds, and the release area can be adjusted during the channeling. Cooldown Time is fixed and cannot be reduced. | After selecting an area, begin channeling and release [Magnetic Field Effect] at the target area every second. Channeling can last for up to 9 seconds, and the release area can be adjusted during the channeling. Cooldown Time is fixed and cannot be reduced. | After selecting an area, begin channeling and release [Magnetic Field Effect] at the target area every second. Channeling can last for up to 8 seconds, and the release area can be adjusted during the channeling. Cooldown Time is fixed and cannot be reduced. | After selecting an area, begin channeling and release [Magnetic Field Effect] at the target area every second. Channeling can last for up to 7 seconds, and the release area can be adjusted during the channeling. Cooldown Time is fixed and cannot be reduced. | After selecting an area, begin channeling and release [Magnetic Field Effect] at the target area every second. Channeling can last for up to 6 seconds, and the release area can be adjusted during the channeling. Cooldown Time is fixed and cannot be reduced. |