Help us improve RO Codex
We use Google Analytics to understand site usage. Analytics stays off unless you accept.
RO Codex Adventurer's Index RO Codex ROM Eternal Love
Sign in Create account

The Heroic Shot

Back to skills
The Heroic Shot
Active
Magic
Attack
1 rank
The Heroic Shot
Unlocked for use in the [Limit Off] state, deals an ultimate strike to a single target for (Atk + M.Atk) * 3200%. [The Heroic Shot] is neither "magic" nor Slash, ignoring enemy Reflected damage, magic immunity, Magic Reduc., and M.Def. When calculating damage bonuses, it is treated as magic damage and can trigger a Critical.
Bell Cranel avatar
Skill type
Attack
Target
Enemy
Range
3 m
Cooldown
10 s
Cast delay
1 s
SP cost
300
Damage
3,200%
Hits
8
Damage formula
How each damage event is calculated, including level scaling, defenses, penetration, criticals, target modifiers, and caps.
Client formula mapped
Level 1 coefficient
3,200%
×32 per damage event · Lv. 1: 3,200%
Damage events per cast
8 damage events
Each event runs through the formula separately.
Heroic Shot client formula Calculation order

Per event = {[(Final P.ATK + Final M.ATK) × (1 + M.Pen.) + Refine ATK + M.Refine ATK] × Magic Refine factor × 32 × (1 + Magic Damage Increase) × Heroic-rune AA factor × element/target modifiers − target VIT/INT subtraction} × later Final Damage and magic-critical stages

Hybrid attack scaling
Final Physical ATK + Final Magic ATK
Magic DEF
Not read; Ignore Magic DEF does not improve Heroic Shot
Effective penetration
Magic Penetration multiplies the combined ATK + M.ATK term directly
Critical behavior

Heroic Shot uses Bell’s special magic-critical path. At Blade Resonance Lv. 10, every 2% displayed Critical Damage adds 1% to its magic-critical multiplier.

Key mechanics

Heroic rune and Auto Attack Damage
With The Heroic Shot · Star Rune, the attacker factor is 1 + Auto Attack Damage × rune ratio. Target Auto Attack Damage Reduction is not read by this branch.
Skill Damage
Not applied. Heroic Shot has no Roll Type and its special handler does not read the Skill Damage lane.
M.Piercing Strike
Not applied. It is separate from Magic Penetration and from the Refine Through stat used against Magic Refine Damage Reduction.
Target qualifiers
Wind, Demi-Human, MVP, and Final Damage affect the applicable whole result. Damage to Water and Large Damage enter the Physical ATK share rather than the Magic ATK share.
Eight independent events
The 3,200% coefficient is evaluated eight times; it is not one 25,600% event.
Client formula scope
Bell Cranel · Heroic Shot Lv. 1 · current client special handler
The client inputs and calculation lanes above are source-mapped. Exact Battle Lab input-to-output replay remains Estimated until its PHP/JavaScript implementation and accepted target fixture are complete.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 1

Attack speed and cap increased

Attack speed and attack speed cap increased
Self
Applied change
Critical
+1
Critical Damage
+1%
Limit A S P D
+1%