- Max-level result Effect At Lv. 5
- DEF and M.DEF of Enemies locked by [Target Locked-on] will be reduced by 50%
- Scaling rule
- +10% × skill level + 0%
Target Locked-on - Defense Remove
DEF and M.DEF of Enemies locked by [Target Locked-on] will be reduced by 10%
- Skill type
- Passive
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
| Metric |
Max level
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|
| Skill points |
1
|
1
|
1
|
1
|
1
|
| Applied effects |
Effect: DEF and M.DEF of Enemies locked by [Target Locked-on] will be reduced by 50%
+10% × skill level + 0%
|
Effect: DEF and M.DEF of Enemies locked by [Target Locked-on] will be reduced by 40%
+10% × skill level + 0%
|
Effect: DEF and M.DEF of Enemies locked by [Target Locked-on] will be reduced by 30%
+10% × skill level + 0%
|
Effect: DEF and M.DEF of Enemies locked by [Target Locked-on] will be reduced by 20%
+10% × skill level + 0%
|
Effect: DEF and M.DEF of Enemies locked by [Target Locked-on] will be reduced by 10%
+10% × skill level + 0%
|
| Description | DEF and M.DEF of Enemies locked by [Target Locked-on] will be reduced by 50% | DEF and M.DEF of Enemies locked by [Target Locked-on] will be reduced by 40% | DEF and M.DEF of Enemies locked by [Target Locked-on] will be reduced by 30% | DEF and M.DEF of Enemies locked by [Target Locked-on] will be reduced by 20% | DEF and M.DEF of Enemies locked by [Target Locked-on] will be reduced by 10% |
Applied effects
Maximum-level buffs, conditions, and stat changes.
Target Locked-on - Defense Remove
Applied change
- DEF and M.DEF of Enemies locked by [Target Locked-on] will be reduced by 50%
- Formula: +10% × skill level + 0%