- Max-level result Effect At Lv. 5
- Every Night Shadow that exists increases the final DMG of [Death Stealth] by 25%
- Scaling rule
- +5% × skill level + 0%
Death Stealth - Shadow ATK
Every Night Shadow that exists increases the final DMG of [Death Stealth] by 5%
- Skill type
- Passive
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
| Metric |
Max level
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|
| Skill points |
1
|
1
|
1
|
1
|
1
|
| Applied effects |
Effect: Every Night Shadow that exists increases the final DMG of [Death Stealth] by 25%
+5% × skill level + 0%
|
Effect: Every Night Shadow that exists increases the final DMG of [Death Stealth] by 20%
+5% × skill level + 0%
|
Effect: Every Night Shadow that exists increases the final DMG of [Death Stealth] by 15%
+5% × skill level + 0%
|
Effect: Every Night Shadow that exists increases the final DMG of [Death Stealth] by 10%
+5% × skill level + 0%
|
Effect: Every Night Shadow that exists increases the final DMG of [Death Stealth] by 5%
+5% × skill level + 0%
|
| Description | Every Night Shadow that exists increases the final DMG of [Death Stealth] by 25% | Every Night Shadow that exists increases the final DMG of [Death Stealth] by 20% | Every Night Shadow that exists increases the final DMG of [Death Stealth] by 15% | Every Night Shadow that exists increases the final DMG of [Death Stealth] by 10% | Every Night Shadow that exists increases the final DMG of [Death Stealth] by 5% |
Applied effects
Maximum-level buffs, conditions, and stat changes.
Death Stealth - Shadow ATK
Applied change
- Every Night Shadow that exists increases the final DMG of [Death Stealth] by 25%
- Formula: +5% × skill level + 0%