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Dark Night Hunter

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Dark Night Hunter
Passive
Passive
5 ranks
Dark Night Hunter

When there are Night Shadows, each Night Shadow can provide Phantom Dancer a 2% chance of fleeing locked target’s DMG dealt. Bows must be equipped to release this skill

Skill type
Passive
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–5
Metric
Max level Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Skill points
1
1
1
1
1
Applied effects
Self
Status: Dark Night Hunter
Self
Status: Dark Night Hunter
Self
Status: Dark Night Hunter
Self
Status: Dark Night Hunter
Self
Status: Dark Night Hunter
Description When there are Night Shadows, each Night Shadow can provide Phantom Dancer a 10% chance of fleeing locked target’s DMG dealt. Bows must be equipped to release this skill When there are Night Shadows, each Night Shadow can provide Phantom Dancer a 8% chance of fleeing locked target’s DMG dealt. Bows must be equipped to release this skill When there are Night Shadows, each Night Shadow can provide Phantom Dancer a 6% chance of fleeing locked target’s DMG dealt. Bows must be equipped to release this skill When there are Night Shadows, each Night Shadow can provide Phantom Dancer a 4% chance of fleeing locked target’s DMG dealt. Bows must be equipped to release this skill When there are Night Shadows, each Night Shadow can provide Phantom Dancer a 2% chance of fleeing locked target’s DMG dealt. Bows must be equipped to release this skill
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 5

Dark Night Hunter

Self
Applied change
Applied Buff
Status
Dark Night Hunter
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide