- Max-level result Dark Damage At Lv. 5
- +10%
- Scaling rule
- Configured client value +10%
- Affects
- Self
Gain the Shelter of the stars, removing all abnormal statuses from yourself and becoming immune to all abnormal statuses, reducing 5% of all elemental damage, increasing %s% of all elemental attacks, and triggering [Comet Trap] every 2 seconds on all enemies within a 7-meter radius for 8 seconds.
| Metric |
Max level
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|
| SP cost |
150
|
140
|
130
|
120
|
110
|
| Cooldown |
25 s
|
27 s
|
28 s
|
29 s
|
30 s
|
| Cast delay |
1 s
|
1 s
|
1 s
|
1 s
|
1 s
|
| Duration |
8 s
|
8 s
|
8 s
|
8 s
|
8 s
|
| Range |
0 m
|
0 m
|
0 m
|
0 m
|
0 m
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
| Applied effects |
|
|
|
|
|
| Description | Gain the Shelter of the stars, removing all abnormal statuses from yourself and becoming immune to all abnormal statuses, reducing 25% of all elemental damage, increasing %s% of all elemental attacks, and triggering [Comet Trap] every 2 seconds on all enemies within a 7-meter radius for 8 seconds. | Gain the Shelter of the stars, removing all abnormal statuses from yourself and becoming immune to all abnormal statuses, reducing 20% of all elemental damage, increasing %s% of all elemental attacks, and triggering [Comet Trap] every 2 seconds on all enemies within a 7-meter radius for 8 seconds. | Gain the Shelter of the stars, removing all abnormal statuses from yourself and becoming immune to all abnormal statuses, reducing 15% of all elemental damage, increasing %s% of all elemental attacks, and triggering [Comet Trap] every 2 seconds on all enemies within a 7-meter radius for 8 seconds. | Gain the Shelter of the stars, removing all abnormal statuses from yourself and becoming immune to all abnormal statuses, reducing 10% of all elemental damage, increasing %s% of all elemental attacks, and triggering [Comet Trap] every 2 seconds on all enemies within a 7-meter radius for 8 seconds. | Gain the Shelter of the stars, removing all abnormal statuses from yourself and becoming immune to all abnormal statuses, reducing 5% of all elemental damage, increasing %s% of all elemental attacks, and triggering [Comet Trap] every 2 seconds on all enemies within a 7-meter radius for 8 seconds. |
Immune Abnormal Status, reduce all element DMG.