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Star Arrows

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Star Arrows
Active
Magic
Buff
5 ranks
Star Arrows

Turns the arrows into meteors. Self loses 1% of Current SP every 2 seconds. Each Auto Attack causes the enemy to lose (self Current SP x 1% x Int) points of HP and additionally increases the Auto Attack by the remaining SP x1 for 30 seconds. When your SP is exhausted, the effect will stop in advance. This effect cannot be dispelled.

Skill type
Buff
Target
Friend
Range
0 m
Cooldown
15 s
Cast delay
1 s
Duration
30 s
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 5

Source: Continuously reduce SP

Max-level result SP At Lv. 5
-1% current SP
Scaling rule
Current SP × 1%
Affects
Self
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–5
Metric
Max level Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Cooldown
15 s
15 s
15 s
15 s
15 s
Cast delay
1 s
1 s
1 s
1 s
1 s
Duration
30 s
30 s
30 s
30 s
30 s
Range
0 m
0 m
0 m
0 m
0 m
Skill points
1
1
1
1
1
Applied effects
Self
Self
SP: -5% current SP Current SP × 5%
Self
Self
SP: -4% current SP Current SP × 4%
Self
Self
SP: -3% current SP Current SP × 3%
Self
Self
SP: -2% current SP Current SP × 2%
Self
Self
SP: -1% current SP Current SP × 1%
Description Turns the arrows into meteors. Self loses 5% of Current SP every 2 seconds. Each Auto Attack causes the enemy to lose (self Current SP x 5% x Int) points of HP and additionally increases the Auto Attack by the remaining SP x1 for 30 seconds. When your SP is exhausted, the effect will stop in advance. This effect cannot be dispelled. Turns the arrows into meteors. Self loses 4% of Current SP every 2 seconds. Each Auto Attack causes the enemy to lose (self Current SP x 4% x Int) points of HP and additionally increases the Auto Attack by the remaining SP x1 for 30 seconds. When your SP is exhausted, the effect will stop in advance. This effect cannot be dispelled. Turns the arrows into meteors. Self loses 3% of Current SP every 2 seconds. Each Auto Attack causes the enemy to lose (self Current SP x 3% x Int) points of HP and additionally increases the Auto Attack by the remaining SP x1 for 30 seconds. When your SP is exhausted, the effect will stop in advance. This effect cannot be dispelled. Turns the arrows into meteors. Self loses 2% of Current SP every 2 seconds. Each Auto Attack causes the enemy to lose (self Current SP x 2% x Int) points of HP and additionally increases the Auto Attack by the remaining SP x1 for 30 seconds. When your SP is exhausted, the effect will stop in advance. This effect cannot be dispelled. Turns the arrows into meteors. Self loses 1% of Current SP every 2 seconds. Each Auto Attack causes the enemy to lose (self Current SP x 1% x Int) points of HP and additionally increases the Auto Attack by the remaining SP x1 for 30 seconds. When your SP is exhausted, the effect will stop in advance. This effect cannot be dispelled.
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 5

Star Arrows change effect

Keep reducing SP. Reduce enemy’s SP every time you attack and cause true DMG

Self
Applied change
Dynamic Skill Config

Continuously reduce SP

Self
Applied change
SP
-1% current SP
Formula: Current SP × 1%
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide