Help us improve RO Codex
We use Google Analytics to understand site usage. Analytics stays off unless you accept.
RO Codex Adventurer's Index RO Codex ROM Eternal Love
Sign in Create account

Shield of Judex - Hawk Eye

Back to skills
Shield of Judex - Hawk Eye
Passive
Passive
5 ranks
Shield of Judex - Hawk Eye

The casting range of [Shield of Judex] increased by 0.6 meters

Skill type
Passive
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 5

Source: Shield of Judex - Increase Range

Max-level result Attack Range At Lv. 5
+0.60 m
Scaling rule
Configured client value +0.60
Affects
Self
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–5
Metric
Max level Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
Skill points
1
1
1
1
1
Applied effects
Self
Attack Range: +0.60 m Configured client value +0.60 Affected skills: Shield of Judex
Self
Attack Range: +0.60 m Configured client value +0.60 Affected skills: Shield of Judex
Self
Attack Range: +0.60 m Configured client value +0.60 Affected skills: Shield of Judex
Self
Attack Range: +0.60 m Configured client value +0.60 Affected skills: Shield of Judex
Self
Attack Range: +0.60 m Configured client value +0.60 Affected skills: Shield of Judex
Description The casting range of [Shield of Judex] increased by 3 meters The casting range of [Shield of Judex] increased by 2.4 meters The casting range of [Shield of Judex] increased by 1.8 meters The casting range of [Shield of Judex] increased by 1.2 meters The casting range of [Shield of Judex] increased by 0.6 meters
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 5

Shield of Judex - Increase Range

Self
Applied change
Affects Skill
Attack Range
+0.60 m
Formula: Configured client value +0.60
Affected skills
Shield of Judex
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide