- Max-level result Effect At Lv. 5
- When the Counter Attack Halo is turned on, every time the Divine Avenger is attacked, it will cause Damage (current HP x60%) to enemies within 3 meters (not affected by race, element and size). The Halo lasts for 15 seconds (in PvP and GvG, this effect is 25%)
- Scaling rule
- +10% × skill level + 10%; +2 × skill level + 5
Counter Attack Halo
When the Counter Attack Halo is turned on, every time the Divine Avenger is attacked, it will cause Damage (current HP x20%) to enemies within 3 meters (not affected by race, element and size). The Halo lasts for 7 seconds (in PvP and GvG, this effect is 25%)
- Skill type
- Buff
- Target
- Friend
- Range
- 0 m
- Cooldown
- 30 s
- Cast delay
- 2.50 s
- Duration
- 7 s
- SP cost
- 100
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
| Metric |
Max level
Level 5
|
Level 4
Level 4
|
Level 3
Level 3
|
Level 2
Level 2
|
Level 1
Level 1
|
|---|---|---|---|---|---|
| SP cost |
300
|
250
|
200
|
150
|
100
|
| Cooldown |
30 s
|
30 s
|
30 s
|
30 s
|
30 s
|
| Cast delay |
2.50 s
|
2.50 s
|
2.50 s
|
2.50 s
|
2.50 s
|
| Duration |
15 s
|
13 s
|
11 s
|
9 s
|
7 s
|
| Range |
0 m
|
0 m
|
0 m
|
0 m
|
0 m
|
| Skill points |
1
|
1
|
1
|
1
|
1
|
| Applied effects |
Effect: When the Counter Attack Halo is turned on, every time the Divine Avenger is attacked, it will cause Damage (current HP x60%) to enemies within 3 meters (not affected by race, element and size). The Halo lasts for 15 seconds (in PvP and GvG, this effect is 25%)
+10% × skill level + 10%; +2 × skill level + 5
|
Effect: When the Counter Attack Halo is turned on, every time the Divine Avenger is attacked, it will cause Damage (current HP x50%) to enemies within 3 meters (not affected by race, element and size). The Halo lasts for 13 seconds (in PvP and GvG, this effect is 25%)
+10% × skill level + 10%; +2 × skill level + 5
|
Effect: When the Counter Attack Halo is turned on, every time the Divine Avenger is attacked, it will cause Damage (current HP x40%) to enemies within 3 meters (not affected by race, element and size). The Halo lasts for 11 seconds (in PvP and GvG, this effect is 25%)
+10% × skill level + 10%; +2 × skill level + 5
|
Effect: When the Counter Attack Halo is turned on, every time the Divine Avenger is attacked, it will cause Damage (current HP x30%) to enemies within 3 meters (not affected by race, element and size). The Halo lasts for 9 seconds (in PvP and GvG, this effect is 25%)
+10% × skill level + 10%; +2 × skill level + 5
|
Effect: When the Counter Attack Halo is turned on, every time the Divine Avenger is attacked, it will cause Damage (current HP x20%) to enemies within 3 meters (not affected by race, element and size). The Halo lasts for 7 seconds (in PvP and GvG, this effect is 25%)
+10% × skill level + 10%; +2 × skill level + 5
|
| Description | When the Counter Attack Halo is turned on, every time the Divine Avenger is attacked, it will cause Damage (current HP x60%) to enemies within 3 meters (not affected by race, element and size). The Halo lasts for 15 seconds (in PvP and GvG, this effect is 25%) | When the Counter Attack Halo is turned on, every time the Divine Avenger is attacked, it will cause Damage (current HP x50%) to enemies within 3 meters (not affected by race, element and size). The Halo lasts for 13 seconds (in PvP and GvG, this effect is 25%) | When the Counter Attack Halo is turned on, every time the Divine Avenger is attacked, it will cause Damage (current HP x40%) to enemies within 3 meters (not affected by race, element and size). The Halo lasts for 11 seconds (in PvP and GvG, this effect is 25%) | When the Counter Attack Halo is turned on, every time the Divine Avenger is attacked, it will cause Damage (current HP x30%) to enemies within 3 meters (not affected by race, element and size). The Halo lasts for 9 seconds (in PvP and GvG, this effect is 25%) | When the Counter Attack Halo is turned on, every time the Divine Avenger is attacked, it will cause Damage (current HP x20%) to enemies within 3 meters (not affected by race, element and size). The Halo lasts for 7 seconds (in PvP and GvG, this effect is 25%) |
Applied effects
Maximum-level buffs, conditions, and stat changes.
Counter Attack Halo
Applied change
- When the Counter Attack Halo is turned on, every time the Divine Avenger is attacked, it will cause Damage (current HP x60%) to enemies within 3 meters (not affected by race, element and size). The Halo lasts for 15 seconds (in PvP and GvG, this effect is 25%)
- Formula: +10% × skill level + 10%; +2 × skill level + 5