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Counter Attack Halo

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Counter Attack Halo
Active
Physical
Buff
5 ranks
Counter Attack Halo

When the Counter Attack Halo is turned on, every time the Divine Avenger is attacked, it will cause Damage (current HP x20%) to enemies within 3 meters (not affected by race, element and size). The Halo lasts for 7 seconds (in PvP and GvG, this effect is 25%)

Skill type
Buff
Target
Friend
Range
0 m
Cooldown
30 s
Cast delay
2.50 s
Duration
7 s
SP cost
100
Effect scaling
Maximum-level buff, passive, duration, chance, and attribute results with a resolved per-level formula.
Level 5
Max-level result Effect At Lv. 5
When the Counter Attack Halo is turned on, every time the Divine Avenger is attacked, it will cause Damage (current HP x60%) to enemies within 3 meters (not affected by race, element and size). The Halo lasts for 15 seconds (in PvP and GvG, this effect is 25%)
Scaling rule
+10% × skill level + 10%; +2 × skill level + 5
Level comparison
Start with the max-level result, then compare exact client values and learning costs at every lower level.
Levels 1–5
Metric
Max level Level 5
Level 4 Level 4
Level 3 Level 3
Level 2 Level 2
Level 1 Level 1
SP cost
300
250
200
150
100
Cooldown
30 s
30 s
30 s
30 s
30 s
Cast delay
2.50 s
2.50 s
2.50 s
2.50 s
2.50 s
Duration
15 s
13 s
11 s
9 s
7 s
Range
0 m
0 m
0 m
0 m
0 m
Skill points
1
1
1
1
1
Applied effects
Effect: When the Counter Attack Halo is turned on, every time the Divine Avenger is attacked, it will cause Damage (current HP x60%) to enemies within 3 meters (not affected by race, element and size). The Halo lasts for 15 seconds (in PvP and GvG, this effect is 25%) +10% × skill level + 10%; +2 × skill level + 5
Effect: When the Counter Attack Halo is turned on, every time the Divine Avenger is attacked, it will cause Damage (current HP x50%) to enemies within 3 meters (not affected by race, element and size). The Halo lasts for 13 seconds (in PvP and GvG, this effect is 25%) +10% × skill level + 10%; +2 × skill level + 5
Effect: When the Counter Attack Halo is turned on, every time the Divine Avenger is attacked, it will cause Damage (current HP x40%) to enemies within 3 meters (not affected by race, element and size). The Halo lasts for 11 seconds (in PvP and GvG, this effect is 25%) +10% × skill level + 10%; +2 × skill level + 5
Effect: When the Counter Attack Halo is turned on, every time the Divine Avenger is attacked, it will cause Damage (current HP x30%) to enemies within 3 meters (not affected by race, element and size). The Halo lasts for 9 seconds (in PvP and GvG, this effect is 25%) +10% × skill level + 10%; +2 × skill level + 5
Effect: When the Counter Attack Halo is turned on, every time the Divine Avenger is attacked, it will cause Damage (current HP x20%) to enemies within 3 meters (not affected by race, element and size). The Halo lasts for 7 seconds (in PvP and GvG, this effect is 25%) +10% × skill level + 10%; +2 × skill level + 5
Description When the Counter Attack Halo is turned on, every time the Divine Avenger is attacked, it will cause Damage (current HP x60%) to enemies within 3 meters (not affected by race, element and size). The Halo lasts for 15 seconds (in PvP and GvG, this effect is 25%) When the Counter Attack Halo is turned on, every time the Divine Avenger is attacked, it will cause Damage (current HP x50%) to enemies within 3 meters (not affected by race, element and size). The Halo lasts for 13 seconds (in PvP and GvG, this effect is 25%) When the Counter Attack Halo is turned on, every time the Divine Avenger is attacked, it will cause Damage (current HP x40%) to enemies within 3 meters (not affected by race, element and size). The Halo lasts for 11 seconds (in PvP and GvG, this effect is 25%) When the Counter Attack Halo is turned on, every time the Divine Avenger is attacked, it will cause Damage (current HP x30%) to enemies within 3 meters (not affected by race, element and size). The Halo lasts for 9 seconds (in PvP and GvG, this effect is 25%) When the Counter Attack Halo is turned on, every time the Divine Avenger is attacked, it will cause Damage (current HP x20%) to enemies within 3 meters (not affected by race, element and size). The Halo lasts for 7 seconds (in PvP and GvG, this effect is 25%)
Applied effects
Maximum-level buffs, conditions, and stat changes.
Level 5

Counter Attack Halo

Applied change
Skill Effect
When the Counter Attack Halo is turned on, every time the Divine Avenger is attacked, it will cause Damage (current HP x60%) to enemies within 3 meters (not affected by race, element and size). The Halo lasts for 15 seconds (in PvP and GvG, this effect is 25%)
Formula: +10% × skill level + 10%; +2 × skill level + 5
How to compare skill levels
Compare damage, hits, SP, timing, requirements, and linked buffs at the same level. A new hit, target scope, or condition can matter more than the largest percentage increase. Read the related player guide